ZING-3D: Zero-shot Incremental 3D Scene Graphs via Vision-Language Models
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Understanding and reasoning about complex 3D environments requires structured scene representations that capture not only objects but also their semantic and spatial relationships. While recent works on 3D scene graph generation have leveraged pretrained VLMs without task-specific fine-tuning, they are largely confined to single-view settings, fail to support incremental updates as new observations arrive and lack explicit geometric grounding in 3D space, all of which are essential for embodied scenarios. In this paper, we propose, ZING-3D, a framework that leverages the vast knowledge of pretrained foundation models to enable open-vocabulary recognition and generate a rich semantic representation of the scene in a zero-shot manner while also enabling incremental updates and geometric grounding in 3D space, making it suitable for downstream robotics applications. Our approach leverages VLM reasoning to generate a rich 2D scene graph, which is grounded in 3D using depth information. Nodes represent open-vocabulary objects with features, 3D locations, and semantic context, while edges capture spatial and semantic relations with inter-object distances. Our experiments on scenes from the Replica and HM3D dataset show that ZING-3D is effective at capturing spatial and relational knowledge without the need of task-specific training.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 19 of its 25 references that are in the map. First posted on arXiv 24 Oct 2025.
Builds on
19 of 25 references.
References · 19
- 2016Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotationscited by 2,646
- 2021Open-vocabulary Object Detection via Vision and Language Knowledge Distillationcited by 903
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2017Scene Graph Generation by Iterative Message Passingcited by 462
- 2017Neural Motifs: Scene Graph Parsing with Global Contextcited by 413
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 2020Unbiased Scene Graph Generation from Biased Trainingcited by 355
- 2022Open-Vocabulary DETR with Conditional Matchingcited by 220
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
- 2019Knowledge-Embedded Routing Network for Scene Graph Generationcited by 163
- 2017Scene Graph Generation from Objects, Phrases and Region Captionscited by 154
- 2016Graph-Structured Representations for Visual Question Answeringcited by 123
7 more
- 2022Learning Object-Language Alignments for Open-Vocabulary Object Detectioncited by 95
- 2023Bridging Vision and Language Encoders: Parameter-Efficient Tuning for Referring Image Segmentationcited by 61
- 2022Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuningcited by 54
- 2021Open Images V5 Text Annotation and Yet Another Mask Text Spottercited by 46
- 2023Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retentioncited by 29
- 2024Scene-Graph ViT: End-to-End Open-Vocabulary Visual Relationship Detectioncited by 6
- 2024LLaVA-SG: Leveraging Scene Graphs as Visual Semantic Expression in Vision-Language Modelscited by 6
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Citing papers per year: 2026: 1.
1 paper.
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- 2025View-on-Graph: Zero-shot 3D Visual Grounding via Vision-Language Reasoning on Scene Graphs
- 2026SceneGraphGrounder: Zero-Shot 3D Visual Grounding via Structured Scene Graph Matching
- 20243DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding
- 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models
- 2026Relationship-Aware Hierarchical 3D Scene Graph for Task Reasoning
- 2026From Pixels to Concepts: Growing Rich 3D Semantic Scene Graph Forests utilizing Foundation Models ↗
- 2024Reasoning3D -- Grounding and Reasoning in 3D: Fine-Grained Zero-Shot Open-Vocabulary 3D Reasoning Part Segmentation via Large Vision-Language Models
- 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis