mlsanityData to 7 Oct 2026

Compile Scene Graphs with Reinforcement Learning

arXiv 2504.13617 ↗First posted 18 Apr 2025cs.CVcited by 11

On the map: Multimodal LLMs / vision-language models → VLM benchmarks and visual reasoning

Abstract (arXiv)

Next-token prediction is the fundamental principle for training large language models (LLMs), and reinforcement learning (RL) further enhances their reasoning performance. As an effective way to model language, image, video, and other modalities, the use of LLMs for end-to-end extraction of structured visual representations, such as scene graphs, remains underexplored. It requires the model to accurately produce a set of objects and relationship triplets, rather than generating text token by token. To achieve this, we introduce R1-SGG, a multimodal LLM (M-LLM) initially trained via supervised fine-tuning (SFT) on the scene graph dataset and subsequently refined using reinforcement learning to enhance its ability to generate scene graphs in an end-to-end manner. The SFT follows a conventional prompt-response paradigm, while RL requires the design of effective reward signals. We design a set of graph-centric rewards, including three recall-based variants -- Hard Recall, Hard Recall+Relax, and Soft Recall -- which evaluate semantic and spatial alignment between predictions and ground truth at the object and relation levels. A format consistency reward further ensures that outputs follow the expected structural schema. Extensive experiments on the VG150 and PSG benchmarks show that R1-SGG substantially reduces failure rates and achieves strong performance in Recall and mean Recall, surpassing traditional SGG models and existing multimodal language models. Our code is available at https://github.com/gpt4vision/R1-SGG

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 37 of its 45 references that are in the map. First posted on arXiv 18 Apr 2025.

Builds on

37 of 45 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024From Pixels to Graphs: Open-Vocabulary Scene Graph Generation with Vision-Language Models1 Apr

Other references · 36

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  2. 2017Proximal Policy Optimization Algorithmscited by 14,441
  3. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,617
  4. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 8,851
  5. 2020End-to-End Object Detection with Transformerscited by 7,384
  6. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,146
  7. 2023Efficient Memory Management for Large Language Model Serving with PagedAttentioncited by 5,767
  8. 2024GPT-4o System Cardcited by 4,467
  9. 2023Improved Baselines with Visual Instruction Tuningcited by 4,362
  10. 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,151
  11. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,175
  12. 2017Scene Graph Generation by Iterative Message Passingcited by 462
24 more
  1. 2017Neural Motifs: Scene Graph Parsing with Global Contextcited by 413
  2. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
  3. 2020Unbiased Scene Graph Generation from Biased Trainingcited by 355
  4. 2018Learning to Compose Dynamic Tree Structures for Visual Contextscited by 258
  5. 2020GPS-Net: Graph Property Sensing Network for Scene Graph Generationcited by 165
  6. 2019Knowledge-Embedded Routing Network for Scene Graph Generationcited by 163
  7. 2017Scene Graph Generation from Objects, Phrases and Region Captionscited by 154
  8. 2022Panoptic Scene Graph Generationcited by 114
  9. 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 106
  10. 2021SGTR: End-to-end Scene Graph Generation with Transformercited by 102
  11. 2022RelTR: Relation Transformer for Scene Graph Generationcited by 95
  12. 2024The All-Seeing Project V2: Towards General Relation Comprehension of the Open Worldcited by 90
  13. 2020Hierarchical Planning for Long-Horizon Manipulation with Geometric and Symbolic Scene Graphscited by 83
  14. 2025Revisiting the Test-Time Scaling of o1-like Models: Do they Truly Possess Test-Time Scaling Capabilities?cited by 69
  15. 2021Learning to Generate Scene Graph from Natural Language Supervisioncited by 64
  16. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
  17. 20224D-OR: Semantic Scene Graphs for OR Domain Modelingcited by 49
  18. 2023Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retentioncited by 29
  19. 2024SceneGraphLoc: Cross-Modal Coarse Visual Localization on 3D Scene Graphscited by 29
  20. 2022Iterative Scene Graph Generationcited by 24
  21. 2022Integrating Object-aware and Interaction-aware Knowledge for Weakly Supervised Scene Graph Generationcited by 20
  22. 2023TextPSG: Panoptic Scene Graph Generation from Textual Descriptionscited by 14
  23. 2024LLaVA-SpaceSGG: Visual Instruct Tuning for Open-vocabulary Scene Graph Generation with Enhanced Spatial Relationscited by 13
  24. 2023GPT4SGG: Synthesizing Scene Graphs from Holistic and Region-specific Narrativescited by 7

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 8; 2026: 3.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Scene Graph Thinking: Reinforcing Structured Visual Reasoning for Multimodal Large Language Models
  2. 2025Breaking the SFT Plateau: Multimodal Structured Reinforcement Learning for Chart-to-Code Generation
  3. 2026SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Models
  4. 2025Open World Scene Graph Generation using Vision Language Models
  5. 2024SceneLLM: Implicit Language Reasoning in LLM for Dynamic Scene Graph Generation
  6. 2026Dependency-Aware Discrete Diffusion for Scene Graph Generation
  7. 2025Seeing Beyond the Scene: Enhancing Vision-Language Models with Interactional Reasoning
  8. 2026ARM: An AutoRegressive Large Multimodal Model with Unified Discrete Representations