mlsanityData to 7 Oct 2026

3DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding

arXiv 2412.18450 ↗First posted 24 Dec 2024cs.CVcited by 26

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Abstract (arXiv)

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied intelligent agent should be able to answer a wide range of natural language queries about the surrounding 3D environment. Large Language Models (LLMs) are beneficial solutions for user-robot interaction due to their natural language understanding and reasoning abilities. Recent methods for learning scene representations have shown that adapting these representations to the 3D world can significantly improve the quality of LLM responses. However, existing methods typically rely only on geometric information, such as object coordinates, and overlook the rich semantic relationships between objects. In this work, we propose 3DGraphLLM, a method for constructing a learnable representation of a 3D scene graph that explicitly incorporates semantic relationships. This representation is used as input to LLMs for performing 3D vision-language tasks. In our experiments on popular ScanRefer, Multi3DRefer, ScanQA, Sqa3D, and Scan2cap datasets, we demonstrate that our approach outperforms baselines that do not leverage semantic relationships between objects. The code is publicly available at https://github.com/CognitiveAISystems/3DGraphLLM.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 46 of its 66 references that are in the map. First posted on arXiv 24 Dec 2024.

Builds on

46 of 66 references.

References · 46

  1. 2017Attention Is All You Needcited by 59,932
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  3. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
  4. 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,393
  5. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  6. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  7. 2014CIDEr: Consensus-based Image Description Evaluationcited by 2,027
  8. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 556
  9. 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 446
  10. 2023An Embodied Generalist Agent in 3D Worldcited by 355
  11. 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 340
  12. 2018Image Generation from Scene Graphscited by 324
34 more
  1. 2022SQA3D: Situated Question Answering in 3D Scenescited by 303
  2. 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 299
  3. 2018Auto-Encoding Scene Graphs for Image Captioningcited by 254
  4. 2023Uni3D: Exploring Unified 3D Representation at Scalecited by 231
  5. 2020Scan2Cap: Context-aware Dense Captioning in RGB-D Scanscited by 215
  6. 20233D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignmentcited by 201
  7. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  8. 2019RIO: 3D Object Instance Re-Localization in Changing Indoor Environmentscited by 187
  9. 2023Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifierscited by 170
  10. 2024Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoningcited by 170
  11. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  12. 2023Multi3DRefer: Grounding Text Description to Multiple 3D Objectscited by 142
  13. 2022Multi-View Transformer for 3D Visual Groundingcited by 138
  14. 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 134
  15. 2021Bottom Up Top Down Detection Transformers for Language Grounding in Images and Point Cloudscited by 128
  16. 2022Language Conditioned Spatial Relation Reasoning for 3D Object Groundingcited by 121
  17. 2024Grounded 3D-LLM with Referent Tokenscited by 111
  18. 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 96
  19. 2023OneFormer3D: One Transformer for Unified Point Cloud Segmentationcited by 95
  20. 2024Large Language Models for Robotics: Opportunities, Challenges, and Perspectivescited by 88
  21. 2021Free-form Description Guided 3D Visual Graph Network for Object Grounding in Point Cloudcited by 81
  22. 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationshipscited by 76
  23. 2024Unifying 3D Vision-Language Understanding via Promptable Queriescited by 70
  24. 2024Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulationcited by 69
  25. 2023Visual Programming for Zero-shot Open-Vocabulary 3D Visual Groundingcited by 64
  26. 2023VL-SAT: Visual-Linguistic Semantics Assisted Training for 3D Semantic Scene Graph Prediction in Point Cloudcited by 42
  27. 2023SceneGenie: Scene Graph Guided Diffusion Models for Image Synthesiscited by 41
  28. 2023Context-Aware Entity Grounding with Open-Vocabulary 3D Scene Graphscited by 33
  29. 2024Robin3D: Improving 3D Large Language Model via Robust Instruction Tuningcited by 26
  30. 2023Multi-CLIP: Contrastive Vision-Language Pre-training for Question Answering tasks in 3D Scenescited by 22
  31. 2023LABRAD-OR: Lightweight Memory Scene Graphs for Accurate Bimodal Reasoning in Dynamic Operating Roomscited by 21
  32. 2023Zero-shot Referring Expression Comprehension via Structural Similarity Between Images and Captionscited by 21
  33. 2023Cross3DVG: Cross-Dataset 3D Visual Grounding on Different RGB-D Scanscited by 10
  34. 2023Open-Vocabulary Object Detection via Scene Graph Discoverycited by 7

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 9; 2026: 17.

26 papers.

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  1. 2025MM-Spatial: Exploring 3D Spatial Understanding in Multimodal LLMscited by 72
  2. 2025Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarkscited by 31
  3. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoningcited by 27
  4. 2025Neural Brain: A Neuroscience-inspired Framework for Embodied Agentscited by 10
  5. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  6. 2025Descrip3D: Enhancing Large Language Model-based 3D Scene Understanding with Object-Level Text Descriptionscited by 3
  7. 2025Open-Vocabulary Indoor Object Grounding with 3D Hierarchical Scene Graphcited by 2
  8. 2025Object-Centric Representation Learning for Enhanced 3D Semantic Scene Graph Predictioncited by 2
  9. 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Modelscited by 2
  10. 2026SoPE: Spherical Coordinate-Based Positional Embedding for Enhancing Spatial Perception of 3D LVLMscited by 2
  11. 2026Proxy3D: Efficient 3D Representations for Vision-Language Models via Semantic Clustering and Alignmentcited by 2
  12. 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
14 more
  1. 2025Spatiotemporal Knowledge Graphs as Persistent Scene Memory for Embodied Question Answeringcited by 1
  2. 2026SSR: Pushing the Limit of Spatial Intelligence with Structured Scene Reasoningcited by 1
  3. 2026Scalable Object Relation Encoding for Better 3D Spatial Reasoning in Large Language Modelscited by 1
  4. 2026Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrievalcited by 1
  5. 2026PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understandingcited by 1
  6. 2026Selective Synergistic Learning for Video Object-Centric Learningcited by 1
  7. 2026DGA-Net: Enhancing SAM with Depth Prompting and Graph-Anchor Guidance for Camouflaged Object Detectioncited by 0
  8. 2026SpatialPoint: Spatial-aware Point Prediction for Embodied Localizationcited by 0
  9. 2026Efficient3D: A Unified Framework for Adaptive and Debiased Token Reduction in 3D MLLMscited by 0
  10. 2026Multi-Scale Gaussian-Language Map for Zero-shot Embodied Navigation and Reasoningcited by 0
  11. 2026Reasmory: 3D Reconstruction as Explicit Memory for VLMs Spatial Reasoningcited by 0
  12. 20263D-PLOT-LLM: Part-Level Object Tokens for 3D Large Language Modelscited by 0
  13. 2026Scaling Diverse Language Generation for 3D Visual Groundingcited by 0
  14. 2026CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Modelscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026Relational Scene Graphs for Object Grounding of Natural Language Commands
  2. 2026Relationship-Aware Hierarchical 3D Scene Graph for Task Reasoning
  3. 2026From Pixels to Concepts: Growing Rich 3D Semantic Scene Graph Forests utilizing Foundation Models ↗
  4. 2026SGR3 Model: Scene Graph Retrieval-Reasoning Model in 3D
  5. 2025Text-Scene: A Scene-to-Language Parsing Framework for 3D Scene Understanding
  6. 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis
  7. 2026A Scene Graph Backed Approach to Open Set Semantic Mapping
  8. 2024EmbodiedRAG: Dynamic 3D Scene Graph Retrieval for Efficient and Scalable Robot Task Planning