mlsanityData to 14 Oct 2026

Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning

arXiv 2511.05894 ↗First posted 8 Nov 2025cs.CVcited by 6

On the map: LLM reasoning → Spatial and embodied reasoning

also in 1 more
Abstract (arXiv)

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified framework for Open-World 3D Scene Graph Generation with Retrieval-Augmented Reasoning, which enables generalizable and interactive 3D scene understanding. Our method integrates Vision-Language Models (VLMs) with retrieval-based reasoning to support multimodal exploration and language-guided interaction. The framework comprises two key components: (1) a dynamic scene graph generation module that detects objects and infers semantic relationships without fixed label sets, and (2) a retrieval-augmented reasoning pipeline that encodes scene graphs into a vector database to support text/image-conditioned queries. We evaluate our method on 3DSSG and Replica benchmarks across four tasks-scene question answering, visual grounding, instance retrieval, and task planning-demonstrating robust generalization and superior performance in diverse environments. Our results highlight the effectiveness of combining open-vocabulary perception with retrieval-based reasoning for scalable 3D scene understanding.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 8 of its 37 references that are in the map. First posted on arXiv 8 Nov 2025.

Builds on

8 of 37 references.

References · 8

  1. 2024The Llama 3 Herd of Modelscited by 14,715
  2. 2021Prefix-Tuning: Optimizing Continuous Prompts for Generationcited by 3,915
  3. 2023Qwen Technical Reportcited by 3,344
  4. 2024ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Toolscited by 1,121
  5. 2023Gemini: A Family of Highly Capable Multimodal Modelscited by 872
  6. 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Modelscited by 95
  7. 2023Adapter is All You Need for Tuning Visual Taskscited by 19
  8. 2024EntityCLIP: Entity-Centric Image-Text Matching via Multimodal Attentive Contrastive Learningcited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 6.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 20243DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding
  2. 2026OVIP-SG: Open-Vocabulary Instance-Preserving Scene Graphs for Mapping and Retrieval of Small, Fine-Grained Objects ↗
  3. 2026Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search
  4. 2026Relationship-Aware Hierarchical 3D Scene Graph for Task Reasoning
  5. 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis
  6. 2024Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graph
  7. 2025ZING-3D: Zero-shot Incremental 3D Scene Graphs via Vision-Language Models
  8. 2024OpenSU3D: Open World 3D Scene Understanding using Foundation Models