ChronoGraph: Functional 4D Scene Graphs with Vision-Language Models for Interaction Understanding and Grounded Planning
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Embodied agents must determine where to act, anticipate the resulting scene changes, and interpret observed outcomes to guide subsequent actions. This requires connecting 4D interaction understanding, which explains how past actions changed the scene, with spatially grounded planning, which determines how and where to act toward a goal and anticipates the resulting scene changes. We introduce ChronoGraph, a functional 4D scene graph that links actions on affordance parts to semantic and geometric state changes. By representing observed and anticipated transitions in the same form, it provides a shared basis for understanding and planning. We construct ChronoGraphBench through an automatic data engine that converts human-interaction videos and simulated robot trajectories into graph-annotated questions for training and evaluating Vision-Language Models (VLMs) on both tasks. Using these annotations, we train ChronoGraphVLM by adapting pretrained VLMs in two stages. Graph-as-Chain-of-Thought supervised fine-tuning teaches the models to reconstruct observed transitions and predict future ones as graph traces before answering. Subsequent joint 4D graph reinforcement learning directly rewards graph properties and answer correctness. Experiments across model scales show improvements over the corresponding pretrained baselines and zero-shot transfer to VLM4D. Real-world demonstrations further show that graph-based planning and affordance grounding support mobile manipulation through existing robot skills without additional fine-tuning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 47 of its 51 references that are in the map. First posted on arXiv 30 Sep 2026.
Builds on
47 of 51 references.
Closest ancestors · 24
Same direction, newest first
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- 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces18 Dec
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- 2024SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models3 Jun
- 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities22 Jan
- 2023EgoPlan-Bench: Benchmarking Multimodal Large Language Models for Human-Level Planning11 Dec
Other references · 23
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- 2024TraceVLA: Visual Trace Prompting Enhances Spatial-Temporal Awareness for Generalist Robotic Policiescited by 304
- 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 294
- 2025SAM 3D: 3Dfy Anything in Imagescited by 247
- 2023Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifierscited by 175
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- 2026MLLM-4D: Towards Visual-based Spatial-Temporal Intelligencecited by 10
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
- 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spacescited by 1
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