MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Mobile manipulators in households must both navigate and manipulate. This requires a compact, semantically rich scene representation that captures where objects are, how they function, and which parts are actionable. Scene graphs are a natural choice, yet prior work often separates spatial and functional relations, treats scenes as static snapshots without object states or temporal updates, and overlooks information most relevant for accomplishing the current task. To address these limitations, we introduce MomaGraph, a unified scene representation for embodied agents that integrates spatial-functional relationships and part-level interactive elements. However, advancing such a representation requires both suitable data and rigorous evaluation, which have been largely missing. We thus contribute MomaGraph-Scenes, the first large-scale dataset of richly annotated, task-driven scene graphs in household environments, along with MomaGraph-Bench, a systematic evaluation suite spanning six reasoning capabilities from high-level planning to fine-grained scene understanding. Built upon this foundation, we further develop MomaGraph-R1, a 7B vision-language model trained with reinforcement learning on MomaGraph-Scenes. MomaGraph-R1 predicts task-oriented scene graphs and serves as a zero-shot task planner under a Graph-then-Plan framework. Extensive experiments demonstrate that our model achieves state-of-the-art results among open-source models, reaching 71.6% accuracy on the benchmark (+11.4% over the best baseline), while generalizing across public benchmarks and transferring effectively to real-robot experiments.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 52 of its 65 references that are in the map. First posted on arXiv 18 Dec 2025.
Builds on
52 of 65 references.
Closest ancestors · 4
Same direction, newest first
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- 2024LLARVA: Vision-Action Instruction Tuning Enhances Robot Learning17 Jun
Other references · 48
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Built on by
Citing papers per year: 2026: 8.
8 papers.
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- 2026TaskGround: Structured Executable Task Inference for Full-Scene Household Reasoningcited by 0
- 2026DexHoldem: Playing Texas Hold'em with Dexterous Embodied Systemcited by 0
- 2026From Rollout to Reset: A Graph-Based Harness for Autonomous Long-Horizon Manipulation Evaluationcited by 0
- 2026ChronoGraph: Functional 4D Scene Graphs with Vision-Language Models for Interaction Understanding and Grounded Planningcited by 0
- 2026ChronoGraph: Functional 4D Scene Graphs with Vision-Language Models for Interaction Understanding and Grounded Planning30 Sep 2026
- 2026From Rollout to Reset: A Graph-Based Harness for Autonomous Long-Horizon Manipulation Evaluation16 Sep 2026
- 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics14 Jul 2026
- 2026DexHoldem: Playing Texas Hold'em with Dexterous Embodied System18 May 2026
- 2026TaskGround: Structured Executable Task Inference for Full-Scene Household Reasoning18 May 2026
- 2026CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation24 Apr 2026
- 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulation18 Feb 2026
- 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation15 Jan 2026
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