mlsanityData to 14 Oct 2026

SuperDec: 3D Scene Decomposition with Superquadric Primitives

arXiv 2504.00992 ↗First posted 1 Apr 2025cs.CVcited by 21

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Abstract (arXiv)

We present SuperDec, an approach for creating compact 3D scene representations via decomposition into superquadric primitives. While most recent works leverage geometric primitives to obtain photorealistic 3D scene representations, we propose to leverage them to obtain a compact yet expressive representation. We propose to solve the problem locally on individual objects and leverage the capabilities of instance segmentation methods to scale our solution to full 3D scenes. In doing that, we design a new architecture which efficiently decompose point clouds of arbitrary objects in a compact set of superquadrics. We train our architecture on ShapeNet and we prove its generalization capabilities on object instances extracted from the ScanNet++ dataset as well as on full Replica scenes. Finally, we show how a compact representation based on superquadrics can be useful for a diverse range of downstream applications, including robotic tasks and controllable visual content generation and editing.

Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 40 of its 62 references that are in the map. First posted on arXiv 1 Apr 2025.

Builds on

40 of 62 references.

References · 40

  1. 2017Attention Is All You Needcited by 60,361
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  6. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  7. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
  8. 2021Masked-attention Mask Transformer for Universal Image Segmentationcited by 2,351
  9. 2021Per-Pixel Classification is Not All You Need for Semantic Segmentationcited by 1,152
  10. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  11. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
  12. 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 588
28 more
  1. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
  2. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  3. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
  4. 2019Point-Voxel CNN for Efficient 3D Deep Learningcited by 343
  5. 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 303
  6. 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 289
  7. 2021Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenescited by 218
  8. 2022AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domainscited by 208
  9. 2016Learning Shape Abstractions by Assembling Volumetric Primitivescited by 181
  10. 2019Superquadrics Revisited: Learning 3D Shape Parsing beyond Cuboidscited by 124
  11. 2024RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusioncited by 109
  12. 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
  13. 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationshipscited by 80
  14. 2023ControlRoom3D: Room Generation using Semantic Proxy Roomscited by 56
  15. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 54
  16. 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
  17. 2024Graspness Discovery in Clutters for Fast and Accurate Grasp Detectioncited by 48
  18. 2021Unsupervised Learning for Cuboid Shape Abstraction via Joint Segmentation from Point Cloudscited by 44
  19. 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
  20. 2023Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitivescited by 38
  21. 2024Search3D: Hierarchical Open-Vocabulary 3D Segmentationcited by 31
  22. 2021Robust and Accurate Superquadric Recovery: a Probabilistic Approachcited by 29
  23. 2023Marching-Primitives: Shape Abstraction from Signed Distance Functioncited by 19
  24. 2023Iterative Superquadric Recomposition of 3D Objects from Multiple Viewscited by 13
  25. 2024Task and Motion Planning in Hierarchical 3D Scene Graphscited by 12
  26. 2022MonteBoxFinder: Detecting and Filtering Primitives to Fit a Noisy Point Cloudcited by 11
  27. 2022Volumetric-based Contact Point Detection for 7-DoF Graspingcited by 5
  28. 2024SuperQ-GRASP: Superquadrics-based Grasp Pose Estimation on Larger Objects for Mobile-Manipulationcited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 8; 2026: 13.

21 papers.

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  1. 2025C3G: Learning Compact 3D Representations with 2K Gaussianscited by 21
  2. 2025QuadricFormer: Scene as Superquadrics for 3D Semantic Occupancy Predictioncited by 20
  3. 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modelingcited by 9
  4. 2025Residual Primitive Fitting of 3D Shapes with SuperFrustacited by 5
  5. 2026SuperFlex: Deformable Superquadrics for Point Cloud Decompositioncited by 3
  6. 2025RL-Driven Data Generation for Robust Vision-Based Dexterous Graspingcited by 2
  7. 2026Learning Convex Decomposition via Feature Fieldscited by 2
  8. 2025HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wildcited by 1
  9. 2026Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Videocited by 1
  10. 2026Human-in-the-Loop Atlas-Based 3D Asset Segmentation for Interactive Content Workflowscited by 1
  11. 2026iARCS: Iterative Agentic RL for Controllable 3D Scene Generationcited by 1
  12. 2026Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answeringcited by 1
9 more
  1. 2025A 3D Generation Framework from Cross Modality to Parameterized Primitivecited by 0
  2. 2025Hierarchical Transformers for Unsupervised 3D Shape Abstractioncited by 0
  3. 2026DualPrim: Compact 3D Reconstruction with Positive and Negative Primitivescited by 0
  4. 2026D-Prism: Differentiable Primitives for Structured Dynamic Modelingcited by 0
  5. 2026A Holistic Method for Superquadric Fitting Using Unsupervised Clustering Analysiscited by 0
  6. 2026Rethinking 3D Shape Generation: Diffusion over Superquadricscited by 0
  7. 2026Prompting Image Generators for Training-free Primitive Shape Abstractioncited by 0
  8. 2026FACT: Fidelity-Aware Construction of Articulated Twinscited by 0
  9. 2026Organize Primitives into Semantic Parts: Reinforcement Reasoning for 3D Segmentationcited by 0