mlsanityData to 14 Oct 2026

PhysGS: Bayesian-Inferred Gaussian Splatting for Physical Property Estimation

arXiv 2511.18570 ↗First posted 23 Nov 2025cs.CV cs.ROcited by 7

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Abstract (arXiv)

Understanding physical properties such as friction, stiffness, hardness, and material composition is essential for enabling robots to interact safely and effectively with their surroundings. However, existing 3D reconstruction methods focus on geometry and appearance and cannot infer these underlying physical properties. We present PhysGS, a Bayesian-inferred extension of 3D Gaussian Splatting that estimates dense, per-point physical properties from visual cues and vision--language priors. We formulate property estimation as Bayesian inference over Gaussian splats, where material and property beliefs are iteratively refined as new observations arrive. PhysGS also models aleatoric and epistemic uncertainties, enabling uncertainty-aware object and scene interpretation. Across object-scale (ABO-500), indoor, and outdoor real-world datasets, PhysGS improves accuracy of the mass estimation by up to 22.8%, reduces Shore hardness error by up to 61.2%, and lowers kinetic friction error by up to 18.1% compared to deterministic baselines. Our results demonstrate that PhysGS unifies 3D reconstruction, uncertainty modeling, and physical reasoning in a single, spatially continuous framework for dense physical property estimation. Additional results are available at https://samchopra2003.github.io/physgs.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 47 of its 68 references that are in the map. First posted on arXiv 23 Nov 2025.

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47 of 68 references.

References · 47

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35 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 7.

7 papers.