ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields
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Abstract (arXiv)
Neural radiance fields (NeRF) have achieved impressive performances in view synthesis by encoding neural representations of a scene. However, NeRFs require hundreds of images per scene to synthesize photo-realistic novel views. Training them on sparse input views leads to overfitting and incorrect scene depth estimation resulting in artifacts in the rendered novel views. Sparse input NeRFs were recently regularized by providing dense depth estimated from pre-trained networks as supervision, to achieve improved performance over sparse depth constraints. However, we find that such depth priors may be inaccurate due to generalization issues. Instead, we hypothesize that the visibility of pixels in different input views can be more reliably estimated to provide dense supervision. In this regard, we compute a visibility prior through the use of plane sweep volumes, which does not require any pre-training. By regularizing the NeRF training with the visibility prior, we successfully train the NeRF with few input views. We reformulate the NeRF to also directly output the visibility of a 3D point from a given viewpoint to reduce the training time with the visibility constraint. On multiple datasets, our model outperforms the competing sparse input NeRF models including those that use learned priors. The source code for our model can be found on our project page: https://nagabhushansn95.github.io/publications/2023/ViP-NeRF.html.
Key facts. Cited by 43 papers in the map (data through 7 Oct 2026). Builds on 34 of its 52 references that are in the map. First posted on arXiv 28 Apr 2023.
Builds on
34 of 52 references.
References · 34
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
22 more
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
- 2021MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesiscited by 133
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2019DPSNet: End-to-end Deep Plane Sweep Stereocited by 115
- 2022Vision Transformer for NeRF-Based View Synthesis from a Single Input Imagecited by 104
- 2022Pix2NeRF: Unsupervised Conditional π-GAN for Single Image to Neural Radiance Fields Translationcited by 73
- 2023Behind the Scenes: Density Fields for Single View Reconstructioncited by 63
- 2020Portrait Neural Radiance Fields from a Single Imagecited by 61
- 2022Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Imagescited by 59
- 2022FvOR: Robust Joint Shape and Pose Optimization for Few-view Object Reconstructioncited by 19
- 2022SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Imagescited by 17
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Citing papers per year: 2023: 6; 2024: 20; 2025: 14; 2026: 3.
43 papers.
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- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 317
- 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
- 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutionscited by 44
- 2024Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesiscited by 41
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 30
- 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewscited by 29
- 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularizationcited by 28
- 2023ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretrainingcited by 24
- 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 23
- 2024FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priorscited by 18
31 more
- 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Trainingcited by 18
- 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splattingcited by 17
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
- 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenescited by 12
- 2024Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesiscited by 11
- 2024DisC-GS: Discontinuity-aware Gaussian Splattingcited by 11
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 10
- 2025AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splattingcited by 8
- 2024NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wildcited by 7
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructionscited by 6
- 2023TiAVox: Time-aware Attenuation Voxels for Sparse-view 4D DSA Reconstructioncited by 5
- 2024The More You See in 2D, the More You Perceive in 3Dcited by 5
- 2024Ray-Distance Volume Rendering for Neural Scene Reconstructioncited by 4
- 2025Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completioncited by 4
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Fieldcited by 4
- 2025Robust Low-light Scene Restoration via Illumination Transitioncited by 3
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 3
- 2023Density Uncertainty Quantification with NeRF-Ensembles: Impact of Data and Scene Constraintscited by 1
- 2024Simple-RF: Regularizing Sparse Input Radiance Fields with Simpler Solutionscited by 1
- 2024Intensity Field Decomposition for Tissue-Guided Neural Tomographycited by 1
- 2025RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Renderingcited by 1
- 2025TriDF: Triplane-Accelerated Density Fields for Few-Shot Remote Sensing Novel View Synthesiscited by 1
- 2025A View-consistent Sampling Method for Regularized Training of Neural Radiance Fieldscited by 1
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warpingcited by 1
- 2025FrontierGS: Progressive View-Space Frontier Expansion for Sparse 3D Gaussian Splattingcited by 1
- 2024Methods and strategies for improving the novel view synthesis quality of neural radiation fieldcited by 0
- 2025GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusioncited by 0
- 2025Geometry-Aware Scene Configurations for Novel View Synthesiscited by 0
- 2026Temporally Aware Densification for Dynamic 3D Gaussian Splattingcited by 0
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Renderingcited by 0
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026Temporally Aware Densification for Dynamic 3D Gaussian Splatting22 Jun 2026
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field28 May 2026
- 2025Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion22 Nov 2025
- 2025FrontierGS: Progressive View-Space Frontier Expansion for Sparse 3D Gaussian Splatting20 Nov 2025
- 2025Geometry-Aware Scene Configurations for Novel View Synthesis10 Oct 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping29 Sep 2025
- 2025AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting13 Sep 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions10 Jul 2025
- 2025A View-consistent Sampling Method for Regularized Training of Neural Radiance Fields6 Jul 2025
31 more
- 2025Robust Low-light Scene Restoration via Illumination Transition5 Jul 2025
- 2025GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion28 Mar 2025
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Prior19 Mar 2025
- 2025TriDF: Triplane-Accelerated Density Fields for Few-Shot Remote Sensing Novel View Synthesis17 Mar 2025
- 2025RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering19 Jan 2025
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction19 Dec 2024
- 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization13 Nov 2024
- 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training4 Nov 2024
- 2024Intensity Field Decomposition for Tissue-Guided Neural Tomography1 Nov 2024
- 2024Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis24 Oct 2024
- 2024FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors21 Oct 2024
- 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction2 Oct 2024
- 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views22 Sep 2024
- 2024Ray-Distance Volume Rendering for Neural Scene Reconstruction28 Aug 2024
- 2024NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wild13 Aug 2024
- 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting1 Aug 2024
- 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes22 Jul 2024
- 2024DisC-GS: Discontinuity-aware Gaussian Splatting24 May 2024
- 2024Simple-RF: Regularizing Sparse Input Radiance Fields with Simpler Solutions29 Apr 2024
- 2024Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesis17 Apr 2024
- 2024The More You See in 2D, the More You Perceive in 3D4 Apr 2024
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Review31 Mar 2024
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar 2024
- 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting15 Feb 2024
- 2024Methods and strategies for improving the novel view synthesis quality of neural radiation field23 Jan 2024
- 2023Density Uncertainty Quantification with NeRF-Ensembles: Impact of Data and Scene Constraints22 Dec 2023
- 2023ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretraining14 Dec 2023
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec 2023
- 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutions7 Sep 2023
- 2023TiAVox: Time-aware Attenuation Voxels for Sparse-view 4D DSA Reconstruction5 Sep 2023
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction24 May 2023
- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 317
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Priorcited by 30
- 2024The More You See in 2D, the More You Perceive in 3Dcited by 5
- 2025GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusioncited by 0
- 2025GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion28 Mar 2025
- 2025Decompositional Neural Scene Reconstruction with Generative Diffusion Prior19 Mar 2025
- 2024The More You See in 2D, the More You Perceive in 3D4 Apr 2024
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec 2023
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction24 May 2023
- 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
- 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutionscited by 44
- 2024Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesiscited by 41
- 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewscited by 29
- 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularizationcited by 28
- 2023ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretrainingcited by 24
- 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 23
- 2024FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priorscited by 18
- 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Trainingcited by 18
- 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splattingcited by 17
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
12 most cited of 36 All 36 (JSON)
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026Temporally Aware Densification for Dynamic 3D Gaussian Splatting22 Jun 2026
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field28 May 2026
- 2025Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion22 Nov 2025
- 2025FrontierGS: Progressive View-Space Frontier Expansion for Sparse 3D Gaussian Splatting20 Nov 2025
- 2025Geometry-Aware Scene Configurations for Novel View Synthesis10 Oct 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping29 Sep 2025
- 2025AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting13 Sep 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025
- 2025A View-consistent Sampling Method for Regularized Training of Neural Radiance Fields6 Jul 2025
- 2025Robust Low-light Scene Restoration via Illumination Transition5 Jul 2025
12 newest of 36 All 36 (JSON)