GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting
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Abstract (arXiv)
Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D information, leading to two significant challenges: 1) Difficulty in building multi-view consistency as images for matching are too few; 2) Partially omitted or highly compressed object information as view coverage is insufficient. To tackle these challenges, we propose GaussianObject, a framework to represent and render the 3D object with Gaussian splatting that achieves high rendering quality with only 4 input images. We first introduce techniques of visual hull and floater elimination, which explicitly inject structure priors into the initial optimization process to help build multi-view consistency, yielding a coarse 3D Gaussian representation. Then we construct a Gaussian repair model based on diffusion models to supplement the omitted object information, where Gaussians are further refined. We design a self-generating strategy to obtain image pairs for training the repair model. We further design a COLMAP-free variant, where pre-given accurate camera poses are not required, which achieves competitive quality and facilitates wider applications. GaussianObject is evaluated on several challenging datasets, including MipNeRF360, OmniObject3D, OpenIllumination, and our-collected unposed images, achieving superior performance from only four views and significantly outperforming previous SOTA methods. Our demo is available at https://gaussianobject.github.io/, and the code has been released at https://github.com/GaussianObject/GaussianObject.
Key facts. Cited by 59 papers in the map (data through 7 Oct 2026). Builds on 47 of its 84 references that are in the map. First posted on arXiv 15 Feb 2024.
Builds on
47 of 84 references.
References · 47
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- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2023Segment Anythingcited by 8,158
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021Vision Transformers for Dense Predictioncited by 1,789
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
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- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
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- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 317
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2023Generative Novel View Synthesis with 3D-Aware Diffusion Modelscited by 273
- 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
- 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
- 2020A survey of loss functions for semantic segmentationcited by 216
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 2023DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Modelcited by 213
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
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- 2023LEAP: Liberate Sparse-view 3D Modeling from Camera Posescited by 65
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- 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutionscited by 44
- 2023ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fieldscited by 43
- 2023Control4D: Efficient 4D Portrait Editing with Textcited by 32
- 2023DaRF: Boosting Radiance Fields from Sparse Inputs with Monocular Depth Adaptationcited by 25
- 2023ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretrainingcited by 24
- 2024Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRMcited by 23
- 2023NViST: In the Wild New View Synthesis from a Single Image with Transformerscited by 19
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Citing papers per year: 2024: 6; 2025: 39; 2026: 14.
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- 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splatting29 Aug 2026
- 2026SCULPT: Subtractive Composition for 3D Part Generation13 Aug 2026
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- 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction5 Jul 2026
- 2026MooMIns -- Monocular 3D Reconstruction and Object Pose Estimation from Multiple Instances12 Jun 2026
- 2026GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors7 Jun 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting1 Jun 2026
- 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstruction30 Mar 2026
- 2026S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs11 Mar 2026
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