mlsanityData to 14 Oct 2026

TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update

arXiv 2507.11069 ↗First posted 15 Jul 2025cs.RO cs.CVcited by 2

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Abstract (arXiv)

Understanding the 3D geometry of transparent objects from RGB images is challenging due to their inherent physical properties, such as reflection and refraction. To address these difficulties, especially in scenarios with sparse views and dynamic environments, we introduce TRAN-D, a novel 2D Gaussian Splatting-based depth reconstruction method for transparent objects. Our key insight lies in separating transparent objects from the background, enabling focused optimization of Gaussians corresponding to the object. We mitigate artifacts with an object-aware loss that places Gaussians in obscured regions, ensuring coverage of invisible surfaces while reducing overfitting. Furthermore, we incorporate a physics-based simulation that refines the reconstruction in just a few seconds, effectively handling object removal and chain-reaction movement of remaining objects without the need for rescanning. TRAN-D is evaluated on both synthetic and real-world sequences, and it consistently demonstrated robust improvements over existing GS-based state-of-the-art methods. In comparison with baselines, TRAN-D reduces the mean absolute error by over 39% for the synthetic TRansPose sequences. Furthermore, despite being updated using only one image, TRAN-D reaches a δ < 2.5 cm accuracy of 48.46%, over 1.5 times that of baselines, which uses six images. Code and more results are available at https://jeongyun0609.github.io/TRAN-D/.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 34 of its 43 references that are in the map. First posted on arXiv 15 Jul 2025.

Builds on

34 of 43 references.

References · 34

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22 more
  1. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  2. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  3. 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 258
  4. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  5. 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 141
  6. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  7. 2021Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objectscited by 119
  8. 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 118
  9. 2020Segmenting Transparent Objects in the Wildcited by 98
  10. 2024TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformerscited by 75
  11. 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
  12. 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 57
  13. 2022ClearPose: Large-scale Transparent Object Dataset and Benchmarkcited by 46
  14. 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 31
  15. 2022A4T: Hierarchical Affordance Detection for Transparent Objects Depth Reconstruction and Manipulationcited by 23
  16. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  17. 2025TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussianscited by 16
  18. 2023TRansPose: Large-Scale Multispectral Dataset for Transparent Objectcited by 15
  19. 2025TranSplat: Surface Embedding-guided 3D Gaussian Splatting for Transparent Object Manipulationcited by 10
  20. 2025Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Modelscited by 9
  21. 2024SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objectscited by 5
  22. 2024Residual-NeRF: Learning Residual NeRFs for Transparent Object Manipulationcited by 5

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Citing papers per year: 2025: 1; 2026: 1.

2 papers.