PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
While 3D Gaussian Splatting (3DGS) has established new standards for high-fidelity 3D scene modeling, interpreting massive, unstructured Gaussian primitives into meaningful geospatial entities remains a critical challenge for remote sensing and urban applications. Existing 2D-to-3D distillation methods suffer from projection ambiguities, geometric inconsistencies, and computational bottlenecks when applied to complex, large-scale topographies. Furthermore, current benchmarks lack natively aligned 2D-3D ground truth tailored for splatting-based representations. To address these limitations, we propose textitPointGauss, a unified 3D-native framework for robust semantic parsing and instance segmentation. By treating Gaussian primitives as unstructured point sets, PointGauss leverages Point Transformer V3 (PTv3) to extract scale-invariant geometric features directly from Gaussian attributes, effectively resolving projection ambiguities. To ensure scalability in building-scale scenes, we introduce an adaptive region-of-interest cropping strategy and an instance-aware distance-constrained rasterization pipeline for pixel-level, view-consistent projection. Additionally, we present SplatSeg-360, the first rigorous cross-scale benchmark tailored for 3DGS, comprising 32 complex scenes with full 360^circ coverage and over 6,300 natively aligned 2D-3D masks. Extensive experiments demonstrate that PointGauss operates in real-time and achieves state-of-the-art performance. Notably, it attains approximately 90% 3D-mIoU in large-scale building scenarios and roughly 80% 2D-mIoU in view-consistent 2D instance segmentation, outperforming baseline methods by 16%. (hrefhttps://github.com/hbycswt/pointgauss#Code)
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 46 of its 56 references that are in the map. First posted on arXiv 1 Aug 2025.
Builds on
46 of 56 references.
References · 46
- 2023Segment Anythingcited by 8,234
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
34 more
- 2023Point Transformer V3: Simpler, Faster, Strongercited by 589
- 2023Gaussian Splatting SLAMcited by 415
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 20183D-SIS: 3D Semantic Instance Segmentation of RGB-D Scanscited by 217
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
- 2017SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentationcited by 169
- 2023Segment Any 3D Gaussianscited by 161
- 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
- 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
- 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
- 2024GARField: Group Anything with Radiance Fieldscited by 109
- 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 105
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
- 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
- 2022Neural Volumetric Object Selectioncited by 61
- 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
- 2024Click-Gaussian: Interactive Segmentation to Any 3D Gaussianscited by 58
- 2023NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenescited by 53
- 2022Learning Multi-View Aggregation In the Wild for Large-Scale 3D Semantic Segmentationcited by 47
- 2024Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Mediacited by 37
- 2024GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstructioncited by 30
- 2023SANeRF-HQ: Segment Anything for NeRF in High Qualitycited by 20
- 2024Gaussian Shadow Casting for Neural Characterscited by 14
- 2024Multi-modal NeRF Self-Supervision for LiDAR Semantic Segmentationcited by 5
Built on by
Citing papers per year: 2025: 1; 2026: 1.
2 papers.