UrbanWorld: An Urban World Model for 3D City Generation
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Cities, as the essential environment of human life, encompass diverse physical elements such as buildings, roads and vegetation, which continuously interact with dynamic entities like people and vehicles. Crafting realistic, interactive 3D urban environments is essential for nurturing AGI systems and constructing AI agents capable of perceiving, decision-making, and acting like humans in real-world environments. However, creating high-fidelity 3D urban environments usually entails extensive manual labor from designers, involving intricate detailing and representation of complex urban elements. Therefore, accomplishing this automatically remains a longstanding challenge. Toward this problem, we propose UrbanWorld, the first generative urban world model that can automatically create a customized, realistic and interactive 3D urban world with flexible control conditions. UrbanWorld incorporates four key stages in the generation pipeline: flexible 3D layout generation from OSM data or urban layout with semantic and height maps, urban scene design with Urban MLLM, controllable urban asset rendering via progressive 3D diffusion, and MLLM-assisted scene refinement. We conduct extensive quantitative analysis on five visual metrics, demonstrating that UrbanWorld achieves SOTA generation realism. Next, we provide qualitative results about the controllable generation capabilities of UrbanWorld using both textual and image-based prompts. Lastly, we verify the interactive nature of these environments by showcasing the agent perception and navigation within the created environments. We contribute UrbanWorld as an open-source tool available at https://github.com/Urban-World/UrbanWorld.
Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 34 of its 41 references that are in the map. First posted on arXiv 16 Jul 2024.
Builds on
34 of 41 references.
Closest ancestors · 4
Same direction, newest first
- 2024Genie: Generative Interactive Environments23 Feb
- 2023Persistent Nature: A Generative Model of Unbounded 3D Worlds23 Mar
- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation9 Jul
- 2017AI2-THOR: An Interactive 3D Environment for Visual AI14 Dec
Other references · 30
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2023Improved Baselines with Visual Instruction Tuningcited by 4,362
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
- 2023IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Modelscited by 1,439
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2023Large Language Models are not Fair Evaluatorscited by 1,050
- 2023VILA: On Pre-training for Visual Language Modelscited by 686
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
- 2018VirtualHome: Simulating Household Activities via Programscited by 411
18 more
- 2023Driving into the Future: Multiview Visual Forecasting and Planning with World Model for Autonomous Drivingcited by 309
- 2023DriveDreamer: Towards Real-world-driven World Models for Autonomous Drivingcited by 258
- 2023LayoutDM: Discrete Diffusion Model for Controllable Layout Generationcited by 141
- 2024DreamBench++: A Human-Aligned Benchmark for Personalized Image Generationcited by 131
- 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 125
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 122
- 2019Interactive Gibson Benchmark (iGibson 0.5): A Benchmark for Interactive Navigation in Cluttered Environmentscited by 89
- 2024BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolationcited by 81
- 2023CityDreamer: Compositional Generative Model of Unbounded 3D Citiescited by 75
- 2023SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collectionscited by 72
- 2023InfiniCity: Infinite-Scale City Synthesiscited by 68
- 2024GRUtopia: Dream General Robots in a City at Scalecited by 54
- 2023Urban Generative Intelligence (UGI): A Foundational Platform for Agents in Embodied City Environmentcited by 37
- 2024V-IRL: Grounding Virtual Intelligence in Real Lifecited by 35
- 2024CityCraft: A Real Crafter for 3D City Generationcited by 25
- 2024Towards Urban General Intelligence: A Review and Outlook of Urban Foundation Modelscited by 23
- 2023CityGen: Infinite and Controllable City Layout Generationcited by 22
- 2024Urban Architect: Steerable 3D Urban Scene Generation with Layout Priorcited by 17
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Citing papers per year: 2024: 2; 2025: 13; 2026: 8.
23 papers.
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- 2024Understanding World or Predicting Future? A Comprehensive Survey of World Modelscited by 161
- 20253D and 4D World Modeling: A Surveycited by 64
- 2025SynCity: Training-Free Generation of 3D Worldscited by 30
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2025Synthetic Video Enhances Physical Fidelity in Video Synthesiscited by 15
- 2025Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusioncited by 15
- 2025OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimizationcited by 14
- 2026Grounding World Simulation Models in a Real-World Metropoliscited by 10
- 2024Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussianscited by 6
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusioncited by 6
- 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generationcited by 5
- 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layoutscited by 5
11 more
- 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generationcited by 4
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scalecited by 2
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Imagecited by 2
- 2026Security of World-Model-Based Embodied AI: A Lifecycle of Threats, Defenses, and Evaluationcited by 2
- 2026Infrastructure-Centric World Models: Bridging Temporal Depth and Spatial Breadth for Roadside Perceptioncited by 1
- 2026GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generationcited by 1
- 2026UrbanGround: From Local Perception to Spatial Agency in a Real-Scale Citycited by 1
- 2025MultiFloodSynth: Multi-Annotated Flood Synthetic Dataset Generationcited by 0
- 2025GeoTexBuild: 3D Building Model Generation from Map Footprintscited by 0
- 2026GeoFidelity-Bench: Evaluating Block-Conditioned Geographic Fidelity in Text-to-Image Street-View Generationcited by 0
- 2026UrbanGround: From Local Perception to Spatial Agency in a Real-Scale City27 Aug 2026
- 2026GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation18 Aug 2026
- 2026Security of World-Model-Based Embodied AI: A Lifecycle of Threats, Defenses, and Evaluation30 Jul 2026
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Image23 Jun 2026
- 2026GeoFidelity-Bench: Evaluating Block-Conditioned Geographic Fidelity in Text-to-Image Street-View Generation22 Jun 2026
- 2026Infrastructure-Centric World Models: Bridging Temporal Depth and Spatial Breadth for Roadside Perception19 Apr 2026
- 2026Grounding World Simulation Models in a Real-World Metropolis16 Mar 2026
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generation5 Feb 2026
- 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts25 Nov 2025
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scale22 Nov 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation5 Sep 2025
11 more
- 20253D and 4D World Modeling: A Survey4 Sep 2025
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion22 Jul 2025
- 2025Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusion6 Jul 2025
- 2025From 2D to 3D Cognition: A Brief Survey of General World Models25 Jun 2025
- 2025OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization9 Jun 2025
- 2025GeoTexBuild: 3D Building Model Generation from Map Footprints11 Apr 2025
- 2025Synthetic Video Enhances Physical Fidelity in Video Synthesis26 Mar 2025
- 2025SynCity: Training-Free Generation of 3D Worlds20 Mar 2025
- 2025MultiFloodSynth: Multi-Annotated Flood Synthetic Dataset Generation6 Feb 2025
- 2024Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians10 Dec 2024
- 2024Understanding World or Predicting Future? A Comprehensive Survey of World Models21 Nov 2024
- 2024Understanding World or Predicting Future? A Comprehensive Survey of World Modelscited by 161
- 20253D and 4D World Modeling: A Surveycited by 64
- 2026Grounding World Simulation Models in a Real-World Metropoliscited by 10
- 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generationcited by 5
- 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layoutscited by 5
- 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
- 2026Security of World-Model-Based Embodied AI: A Lifecycle of Threats, Defenses, and Evaluationcited by 2
- 2026Infrastructure-Centric World Models: Bridging Temporal Depth and Spatial Breadth for Roadside Perceptioncited by 1
- 2026Security of World-Model-Based Embodied AI: A Lifecycle of Threats, Defenses, and Evaluation30 Jul 2026
- 2026Infrastructure-Centric World Models: Bridging Temporal Depth and Spatial Breadth for Roadside Perception19 Apr 2026
- 2026Grounding World Simulation Models in a Real-World Metropolis16 Mar 2026
- 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts25 Nov 2025
- 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation5 Sep 2025
- 20253D and 4D World Modeling: A Survey4 Sep 2025
- 2025From 2D to 3D Cognition: A Brief Survey of General World Models25 Jun 2025
- 2024Understanding World or Predicting Future? A Comprehensive Survey of World Models21 Nov 2024
- 2025SynCity: Training-Free Generation of 3D Worldscited by 30
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2025Synthetic Video Enhances Physical Fidelity in Video Synthesiscited by 15
- 2024Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussianscited by 6
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generationcited by 4
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scalecited by 2
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Imagecited by 2
- 2026GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generationcited by 1
- 2025MultiFloodSynth: Multi-Annotated Flood Synthetic Dataset Generationcited by 0
- 2025GeoTexBuild: 3D Building Model Generation from Map Footprintscited by 0
- 2026GeoFidelity-Bench: Evaluating Block-Conditioned Geographic Fidelity in Text-to-Image Street-View Generationcited by 0
- 2026GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation18 Aug 2026
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Image23 Jun 2026
- 2026GeoFidelity-Bench: Evaluating Block-Conditioned Geographic Fidelity in Text-to-Image Street-View Generation22 Jun 2026
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generation5 Feb 2026
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scale22 Nov 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025GeoTexBuild: 3D Building Model Generation from Map Footprints11 Apr 2025
- 2025Synthetic Video Enhances Physical Fidelity in Video Synthesis26 Mar 2025
- 2025SynCity: Training-Free Generation of 3D Worlds20 Mar 2025
- 2025MultiFloodSynth: Multi-Annotated Flood Synthetic Dataset Generation6 Feb 2025
- 2024Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians10 Dec 2024
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