Compositional Generative Model of Unbounded 4D Cities
Not on the map. Why?
Abstract (arXiv)
3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like buildings and vehicles, and heightened human sensitivity to distortions in urban environments. To tackle these issues, we propose CityDreamer4D, a compositional generative model specifically tailored for generating unbounded 4D cities. Our main insights are 1) 4D city generation should separate dynamic objects (e.g., vehicles) from static scenes (e.g., buildings and roads), and 2) all objects in the 4D scene should be composed of different types of neural fields for buildings, vehicles, and background stuff. Specifically, we propose Traffic Scenario Generator and Unbounded Layout Generator to produce dynamic traffic scenarios and static city layouts using a highly compact BEV representation. Objects in 4D cities are generated by combining stuff-oriented and instance-oriented neural fields for background stuff, buildings, and vehicles. To suit the distinct characteristics of background stuff and instances, the neural fields employ customized generative hash grids and periodic positional embeddings as scene parameterizations. Furthermore, we offer a comprehensive suite of datasets for city generation, including OSM, GoogleEarth, and CityTopia. The OSM dataset provides a variety of real-world city layouts, while the Google Earth and CityTopia datasets deliver large-scale, high-quality city imagery complete with 3D instance annotations. Leveraging its compositional design, CityDreamer4D supports a range of downstream applications, such as instance editing, city stylization, and urban simulation, while delivering state-of-the-art performance in generating realistic 4D cities.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 96 of its 122 references that are in the map. First posted on arXiv 15 Jan 2025.
Builds on
96 of 122 references.
References · 96
- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2017Neural Discrete Representation Learningcited by 4,650
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
- 2024GPT-4o System Cardcited by 4,467
- 2016The Cityscapes Dataset for Semantic Urban Scene Understandingcited by 4,427
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
38 more
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2019Semantic Image Synthesis with Spatially-Adaptive Normalizationcited by 1,295
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2022MaskGIT: Masked Generative Image Transformercited by 1,082
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2016Playing for Data: Ground Truth from Computer Gamescited by 816
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 570
- 2021Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Datasetcited by 532
- 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
- 2016Semantic Scene Completion from a Single Depth Imagecited by 468
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 306
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 239
- 2017Geometric GANcited by 232
- 2021GRAM: Generative Radiance Manifolds for 3D-Aware Image Generationcited by 216
- 2017UnFlow: Unsupervised Learning of Optical Flow with a Bidirectional Census Losscited by 202
- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 197
- 2020FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Predictioncited by 196
- 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
- 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 184
- 2018Escaping Plato's Cave: 3D Shape From Adversarial Renderingcited by 170
- 2024Ovis: Structural Embedding Alignment for Multimodal Large Language Modelcited by 167
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 143
- 2023Infinite Photorealistic Worlds using Procedural Generationcited by 142
- 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 139
- 2022VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Gridscited by 133
- 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
- 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 129
50 most cited of 96 All 96 (JSON)
Built on by
Citing papers per year: 2025: 11; 2026: 5.
16 papers.
Sort:
By area:
- 20253D Scene Generation: A Surveycited by 24
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2025La La LiDAR: Large-Scale Layout Generation from LiDAR Datacited by 10
- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Methodcited by 8
- 2025TRELLISWorld: Training-Free World Generation from Object Generatorscited by 7
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusioncited by 6
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstructioncited by 5
- 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priorscited by 2
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scalecited by 2
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactionscited by 2
- 2025WonderZoom: Multi-Scale 3D World Generationcited by 1
4 more
- 2025DOGE: Differentiable Bezier Graph Optimization for Road Network Extractioncited by 0
- 2026From Virtual Environments to Real-World Trials: Emerging Trends in Autonomous Drivingcited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026GridFlow: Structured Latent Flow for Seamless City-Scale 3D Point Cloud Generationcited by 0
- 2026GridFlow: Structured Latent Flow for Seamless City-Scale 3D Point Cloud Generation30 Aug 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction19 Mar 2026
- 2026From Virtual Environments to Real-World Trials: Emerging Trends in Autonomous Driving18 Mar 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2025WonderZoom: Multi-Scale 3D World Generation9 Dec 2025
- 2025DOGE: Differentiable Bezier Graph Optimization for Road Network Extraction25 Nov 2025
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scale22 Nov 2025
- 2025TRELLISWorld: Training-Free World Generation from Object Generators27 Oct 2025
- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method27 Oct 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priors25 Aug 2025
4 more
- 2025La La LiDAR: Large-Scale Layout Generation from LiDAR Data5 Aug 2025
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion22 Jul 2025
- 2025From 2D to 3D Cognition: A Brief Survey of General World Models25 Jun 2025
- 20253D Scene Generation: A Survey8 May 2025
- 20253D Scene Generation: A Surveycited by 24
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusioncited by 6
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion22 Jul 2025
- 20253D Scene Generation: A Survey8 May 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2025La La LiDAR: Large-Scale Layout Generation from LiDAR Datacited by 10
- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Methodcited by 8
- 2025TRELLISWorld: Training-Free World Generation from Object Generatorscited by 7
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstructioncited by 5
- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priorscited by 2
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scalecited by 2
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactionscited by 2
- 2025WonderZoom: Multi-Scale 3D World Generationcited by 1
- 2025DOGE: Differentiable Bezier Graph Optimization for Road Network Extractioncited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026GridFlow: Structured Latent Flow for Seamless City-Scale 3D Point Cloud Generationcited by 0
- 2026GridFlow: Structured Latent Flow for Seamless City-Scale 3D Point Cloud Generation30 Aug 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction19 Mar 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2025WonderZoom: Multi-Scale 3D World Generation9 Dec 2025
- 2025DOGE: Differentiable Bezier Graph Optimization for Road Network Extraction25 Nov 2025
- 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scale22 Nov 2025
- 2025TRELLISWorld: Training-Free World Generation from Object Generators27 Oct 2025
- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method27 Oct 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priors25 Aug 2025
- 2025La La LiDAR: Large-Scale Layout Generation from LiDAR Data5 Aug 2025