FineGym: A Hierarchical Video Dataset for Fine-grained Action Understanding
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Abstract (arXiv)
On public benchmarks, current action recognition techniques have achieved great success. However, when used in real-world applications, e.g. sport analysis, which requires the capability of parsing an activity into phases and differentiating between subtly different actions, their performances remain far from being satisfactory. To take action recognition to a new level, we develop FineGym, a new dataset built on top of gymnastic videos. Compared to existing action recognition datasets, FineGym is distinguished in richness, quality, and diversity. In particular, it provides temporal annotations at both action and sub-action levels with a three-level semantic hierarchy. For example, a "balance beam" event will be annotated as a sequence of elementary sub-actions derived from five sets: "leap-jump-hop", "beam-turns", "flight-salto", "flight-handspring", and "dismount", where the sub-action in each set will be further annotated with finely defined class labels. This new level of granularity presents significant challenges for action recognition, e.g. how to parse the temporal structures from a coherent action, and how to distinguish between subtly different action classes. We systematically investigate representative methods on this dataset and obtain a number of interesting findings. We hope this dataset could advance research towards action understanding.
Key facts. Cited by 232 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Apr 2020.
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Citing papers per year: 2021: 25; 2022: 36; 2023: 35; 2024: 55; 2025: 49; 2026: 32.
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- 2026VSMP-IMU: Video-Grounded Semantic Motion Programs for Sensor-Aware Synthetic IMU Generation6 Aug 2026
- 2026Robust and Efficient Motion Reasoning for Privacy-Aware Classroom Incident Recognition5 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026BasketEvent: Understanding Who Did What and When in Basketball Videos23 Jul 2026
- 2026Fine-grained Human Motion Understanding with Language Models18 Jun 2026
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- 2026USV: Towards Understanding the User-generated Short-form Videos20 May 2026
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