Flow Guided Transformable Bottleneck Networks for Motion Retargeting
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Abstract (arXiv)
Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer model. However, the scalability of such methods is limited, as each model can only generate videos for the given target subject, and such training videos are labor-intensive to acquire and process. Few-shot motion transfer techniques, which only require one or a few images from a target, have recently drawn considerable attention. Methods addressing this task generally use either 2D or explicit 3D representations to transfer motion, and in doing so, sacrifice either accurate geometric modeling or the flexibility of an end-to-end learned representation. Inspired by the Transformable Bottleneck Network, which renders novel views and manipulations of rigid objects, we propose an approach based on an implicit volumetric representation of the image content, which can then be spatially manipulated using volumetric flow fields. We address the challenging question of how to aggregate information across different body poses, learning flow fields that allow for combining content from the appropriate regions of input images of highly non-rigid human subjects performing complex motions into a single implicit volumetric representation. This allows us to learn our 3D representation solely from videos of moving people. Armed with both 3D object understanding and end-to-end learned rendering, this categorically novel representation delivers state-of-the-art image generation quality, as shown by our quantitative and qualitative evaluations.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 61 of its 74 references that are in the map. First posted on arXiv 14 Jun 2021.
Builds on
61 of 74 references.
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50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2021: 2; 2022: 5; 2023: 4; 2024: 0; 2025: 1.
12 papers.
- 2023AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Controlcited by 84
- 2022Show Me What and Tell Me How: Video Synthesis via Multimodal Conditioningcited by 37
- 2022Structure-Aware Motion Transfer with Deformable Anchor Modelcited by 34
- 2023Unsupervised Volumetric Animationcited by 18
- 2023Pose-aware Attention Network for Flexible Motion Retargeting by Body Partcited by 9
- 2022Motion Transformer for Unsupervised Image Animationcited by 8
- 2025Multi-focal Conditioned Latent Diffusion for Person Image Synthesiscited by 6
- 2021GaussiGAN: Controllable Image Synthesis with 3D Gaussians from Unposed Silhouettescited by 5
- 2022VGFlow: Visibility guided Flow Network for Human Reposingcited by 5
- 2023Total Selfie: Generating Full-Body Selfiescited by 5
- 2021Differential Motion Evolution for Fine-Grained Motion Deformation in Unsupervised Image Animationcited by 3
- 2022UMFuse: Unified Multi View Fusion for Human Editing applicationscited by 1
- 2025Multi-focal Conditioned Latent Diffusion for Person Image Synthesis19 Mar 2025
- 2023Total Selfie: Generating Full-Body Selfies28 Aug 2023
- 2023Pose-aware Attention Network for Flexible Motion Retargeting by Body Part13 Jun 2023
- 2023AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Control30 Mar 2023
- 2023Unsupervised Volumetric Animation26 Jan 2023
- 2022UMFuse: Unified Multi View Fusion for Human Editing applications17 Nov 2022
- 2022VGFlow: Visibility guided Flow Network for Human Reposing13 Nov 2022
- 2022Motion Transformer for Unsupervised Image Animation28 Sep 2022
- 2022Structure-Aware Motion Transfer with Deformable Anchor Model11 Apr 2022
- 2022Show Me What and Tell Me How: Video Synthesis via Multimodal Conditioning4 Mar 2022
- 2021Differential Motion Evolution for Fine-Grained Motion Deformation in Unsupervised Image Animation9 Oct 2021
- 2021GaussiGAN: Controllable Image Synthesis with 3D Gaussians from Unposed Silhouettes24 Jun 2021