MeshCone: Second-Order Cone Programming for Geometrically-Constrained Mesh Enhancement
Not on the map. Why?
Abstract (arXiv)
Modern mesh generation pipelines whether learning-based or classical often produce outputs requiring post-processing to achieve production-quality geometry. This work introduces MeshCone, a convex optimization framework for guided mesh refinement that leverages reference geometry to correct deformed or degraded meshes. We formulate the problem as a second-order cone program where vertex positions are optimized to align with target geometry while enforcing smoothness through convex edge-length regularization. MeshCone performs geometry-aware optimization that preserves fine details while correcting structural defects. We demonstrate robust performance across 56 diverse object categories from ShapeNet and ThreeDScans, achieving superior refinement quality compared to Laplacian smoothing and unoptimized baselines while maintaining sub-second inference times. MeshCone is particularly suited for applications where reference geometry is available, such as mesh-from-template workflows, scan-to-CAD alignment, and quality assurance in asset production pipelines.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 15 of its 56 references that are in the map. First posted on arXiv 11 Dec 2024.
Builds on
15 of 56 references.
References · 15
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2021Convex optimizationcited by 2,479
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2017Neural 3D Mesh Renderercited by 437
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
- 2019Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderercited by 221
- 2019CvxNet: Learnable Convex Decompositioncited by 173
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 138
3 more
- 2019Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformationcited by 103
- 2021Neural Marching Cubescited by 50
- 2019GEOMetrics: Exploiting Geometric Structure for Graph-Encoded Objectscited by 27
Built on by
Not cited yet.