mlsanityData to 7 Oct 2026

SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

arXiv 2409.20562 ↗First posted 30 Sep 2024cs.CV cs.GR cs.LGcited by 20

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Abstract (arXiv)

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup lacking local structure. This work presents a scheme to directly generate manifold, polygonal meshes of complex connectivity as the output of a neural network. Our key innovation is to define a continuous latent connectivity space at each mesh vertex, which implies the discrete mesh. In particular, our vertex embeddings generate cyclic neighbor relationships in a halfedge mesh representation, which gives a guarantee of edge-manifoldness and the ability to represent general polygonal meshes. This representation is well-suited to machine learning and stochastic optimization, without restriction on connectivity or topology. We first explore the basic properties of this representation, then use it to fit distributions of meshes from large datasets. The resulting models generate diverse meshes with tessellation structure learned from the dataset population, with concise details and high-quality mesh elements. In applications, this approach not only yields high-quality outputs from generative models, but also enables directly learning challenging geometry processing tasks such as mesh repair.

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 34 of its 70 references that are in the map. First posted on arXiv 30 Sep 2024.

Builds on

34 of 70 references.

References · 34

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
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22 more
  1. 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 267
  2. 2021Mesh Graphormercited by 264
  3. 2021DatasetGAN: Efficient Labeled Data Factory with Minimal Human Effortcited by 264
  4. 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
  5. 2019Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderercited by 221
  6. 2019BSP-Net: Generating Compact Meshes via Binary Space Partitioningcited by 205
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  9. 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
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  11. 2020Points2Surf: Learning Implicit Surfaces from Point Cloud Patchescited by 122
  12. 2020Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Renderingcited by 101
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  15. 2017Deformable Shape Completion with Graph Convolutional Autoencoderscited by 50
  16. 2020Neural Subdivisioncited by 49
  17. 2020Point2Mesh: A Self-Prior for Deformable Meshescited by 41
  18. 2020Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidancecited by 39
  19. 2020PointTriNet: Learned Triangulation of 3D Point Setscited by 32
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 6; 2026: 12.

20 papers.

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  1. 2024Scaling Mesh Generation via Compressive Tokenizationcited by 71
  2. 2025CAD-Llama: Leveraging Large Language Models for Computer-Aided Design Parametric 3D Model Generationcited by 65
  3. 2025FastMesh: Efficient Artistic Mesh Generation via Component Decouplingcited by 17
  4. 2025BrepGPT: Autoregressive B-rep Generation with Voronoi Half-Patchcited by 12
  5. 2024DMesh++: An Efficient Differentiable Mesh for Complex Shapescited by 11
  6. 2025ARMesh: Autoregressive Mesh Generation via Next-Level-of-Detail Predictioncited by 11
  7. 2026MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformercited by 7
  8. 2025TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimizationcited by 6
  9. 2025ART-DECO: Arbitrary Text Guidance for 3D Detailizer Constructioncited by 6
  10. 2026LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flowcited by 6
  11. 2026Nexus: Native Mesh Generation with Diffusioncited by 5
  12. 2026MeshFlow: Mesh Generation with Equivariant Flow Matchingcited by 3
8 more
  1. 2026Meshy T2: Fast Native Mesh Generation with Flow Matchingcited by 3
  2. 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generationcited by 1
  3. 2026Learning to Build Shapes by Extrusioncited by 0
  4. 2026SQuadGen: Generating Simple Quad Layouts via Chart Distance Fieldscited by 0
  5. 2026QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learningcited by 0
  6. 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latentcited by 0
  7. 2026Inverse Rendering for Modeling with Line Primitivescited by 0
  8. 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generationcited by 0