Learning Exploration Policies for Navigation
Not on the map. Why?
Abstract (arXiv)
Numerous past works have tackled the problem of task-driven navigation. But, how to effectively explore a new environment to enable a variety of down-stream tasks has received much less attention. In this work, we study how agents can autonomously explore realistic and complex 3D environments without the context of task-rewards. We propose a learning-based approach and investigate different policy architectures, reward functions, and training paradigms. We find that the use of policies with spatial memory that are bootstrapped with imitation learning and finally finetuned with coverage rewards derived purely from on-board sensors can be effective at exploring novel environments. We show that our learned exploration policies can explore better than classical approaches based on geometry alone and generic learning-based exploration techniques. Finally, we also show how such task-agnostic exploration can be used for down-stream tasks. Code and Videos are available at: https://sites.google.com/view/exploration-for-nav.
Key facts. Cited by 113 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Mar 2019.
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Citing papers per year: 2020: 1; 2021: 24; 2022: 35; 2023: 19; 2024: 21; 2025: 8; 2026: 5.
113 papers.
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- 2024Navigation World Modelscited by 262
- 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
- 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 234
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
- 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 127
- 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
- 2021Visual Room Rearrangementcited by 101
- 2023Bird's-Eye-View Scene Graph for Vision-Language Navigationcited by 71
- 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
- 2021The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AIcited by 64
38 more
- 2021No RL, No Simulation: Learning to Navigate without Navigatingcited by 63
- 2023See and Think: Embodied Agent in Virtual Environmentcited by 54
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2021Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networkscited by 50
- 2021Learning to Map for Active Semantic Goal Navigationcited by 47
- 2022NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fieldscited by 41
- 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
- 2021Hierarchical Object-to-Zone Graph for Object Navigationcited by 34
- 2022Uncertainty-driven Planner for Exploration and Navigationcited by 31
- 2022Stubborn: A Strong Baseline for Indoor Object Navigationcited by 31
- 2022TIDEE: Tidying Up Novel Rooms using Visuo-Semantic Commonsense Priorscited by 30
- 2024SPIN: Simultaneous Perception, Interaction and Navigationcited by 27
- 2022Last-Mile Embodied Visual Navigationcited by 25
- 2024RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigationcited by 25
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigationcited by 24
- 2021Causal Navigation by Continuous-time Neural Networkscited by 23
- 2021Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learningcited by 23
- 2022EgoEnv: Human-centric environment representations from egocentric videocited by 22
- 2022Learning Active Camera for Multi-Object Navigationcited by 20
- 2021Learning Efficient Multi-Agent Cooperative Visual Explorationcited by 19
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Modelcited by 19
- 2022Ask4Help: Learning to Leverage an Expert for Embodied Taskscited by 18
- 2021Shaping embodied agent behavior with activity-context priors from egocentric videocited by 17
- 2022Pay Self-Attention to Audio-Visual Navigationcited by 17
- 2023Asynchronous Multi-Agent Reinforcement Learning for Efficient Real-Time Multi-Robot Cooperative Explorationcited by 17
- 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representationcited by 17
- 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environmentscited by 16
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AIcited by 16
- 2022Navigating to Objects in Unseen Environments by Distance Predictioncited by 15
- 2022N2M2: Learning Navigation for Arbitrary Mobile Manipulation Motions in Unseen and Dynamic Environmentscited by 15
- 2020Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learningcited by 14
- 2023Breadcrumbs to the Goal: Goal-Conditioned Exploration from Human-in-the-Loop Feedbackcited by 13
- 2024MemoNav: Working Memory Model for Visual Navigationcited by 13
- 2021Environment Predictive Coding for Embodied Agentscited by 12
- 2023Learning Hierarchical Interactive Multi-Object Search for Mobile Manipulationcited by 12
- 2021MaAST: Map Attention with Semantic Transformersfor Efficient Visual Navigationcited by 11
- 2023MOPA: Modular Object Navigation with PointGoal Agentscited by 11
- 2023AcTExplore: Active Tactile Exploration of Unknown Objectscited by 11
50 most cited of 113 All 113 (JSON)
- 2026LEAP: Learning Emergent Active Perception for Quadruped Navigation15 Sep 2026
- 2026Unified Visuomotor Targets: Supervising VLAs Beyond Physical Actions4 Aug 2026
- 2026Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration21 May 2026
- 2026Language-Conditioned World Modeling for Visual Navigation23 Mar 2026
- 2026Resilience Meets Autonomy: Governing Embodied AI in Critical Infrastructure16 Mar 2026
- 2025HomeSafeBench: Benchmarking Embodied Vision-Language Models in Free-Exploration Home Safety Inspection28 Sep 2025
- 2025TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goals10 Sep 2025
- 2025GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenes26 May 2025
- 2025Enhancing Robot Navigation Policies with Task-Specific Uncertainty Managements20 May 2025
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI1 May 2025
- 2025CTSAC: Curriculum-Based Transformer Soft Actor-Critic for Goal-Oriented Robot Exploration18 Mar 2025
- 2025Embodied Crowd Counting11 Mar 2025
38 more
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph23 Jan 2025
- 2024Learning to Navigate in Mazes with Novel Layouts using Abstract Top-down Maps16 Dec 2024
- 2024Navigation World Models4 Dec 2024
- 2024Multimodal LLM Guided Exploration and Active Mapping using Fisher Information22 Oct 2024
- 2024Semantic Environment Atlas for Object-Goal Navigation5 Oct 2024
- 2024Active Neural Mapping at Scale30 Sep 2024
- 2024NSP: A Neuro-Symbolic Natural Language Navigational Planner10 Sep 2024
- 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environments26 Jul 2024
- 2024Sim-to-Real Transfer of Deep Reinforcement Learning Agents for Online Coverage Path Planning7 Jun 2024
- 2024Visual Episodic Memory-based Exploration18 May 2024
- 2024SPIN: Simultaneous Perception, Interaction and Navigation13 May 2024
- 2024RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigation9 May 2024
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Models29 Apr 2024
- 2024ActiveRIR: Active Audio-Visual Exploration for Acoustic Environment Modeling24 Apr 2024
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Model6 Apr 2024
- 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representation26 Mar 2024
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation13 Mar 2024
- 2024MemoNav: Working Memory Model for Visual Navigation29 Feb 2024
- 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction25 Feb 2024
- 2024A Landmark-Aware Visual Navigation Dataset22 Feb 2024
- 2024A call for embodied AI6 Feb 2024
- 2024Multi-Object Navigation in real environments using hybrid policies24 Jan 2024
- 2023See and Think: Embodied Agent in Virtual Environment26 Nov 2023
- 2023Probable Object Location (POLo) Score Estimation for Efficient Object Goal Navigation14 Nov 2023
- 2023Exploitation-Guided Exploration for Semantic Embodied Navigation6 Nov 2023
- 2023Active Neural Topological Mapping for Multi-Agent Exploration1 Nov 2023
- 2023AcTExplore: Active Tactile Exploration of Unknown Objects12 Oct 2023
- 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration11 Oct 2023
- 2023Language-enhanced RNR-Map: Querying Renderable Neural Radiance Field maps with natural language17 Aug 2023
- 2023Bird's-Eye-View Scene Graph for Vision-Language Navigation9 Aug 2023
- 2023Breadcrumbs to the Goal: Goal-Conditioned Exploration from Human-in-the-Loop Feedback20 Jul 2023
- 2023Learning Hierarchical Interactive Multi-Object Search for Mobile Manipulation12 Jul 2023
- 2023Learning Coverage Paths in Unknown Environments with Deep Reinforcement Learning29 Jun 2023
- 2023Towards AGI in Computer Vision: Lessons Learned from GPT and Large Language Models14 Jun 2023
- 2023Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear1 Jun 2023
- 2023AutoNeRF: Training Implicit Scene Representations with Autonomous Agents21 Apr 2023
- 2023MOPA: Modular Object Navigation with PointGoal Agents7 Apr 2023
- 2023Renderable Neural Radiance Map for Visual Navigation1 Mar 2023
50 newest of 113 All 113 (JSON)
- 2024Navigation World Modelscited by 262
- 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representationcited by 17
- 2026Language-Conditioned World Modeling for Visual Navigationcited by 9
- 2022Tracking and Planning with Spatial World Modelscited by 3
- 2026Language-Conditioned World Modeling for Visual Navigation23 Mar 2026
- 2024Navigation World Models4 Dec 2024
- 2024OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representation26 Mar 2024
- 2022Tracking and Planning with Spatial World Models25 Jan 2022
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigationcited by 24
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Modelcited by 19
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Modelscited by 8
- 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Models29 Apr 2024
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Model6 Apr 2024
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation13 Mar 2024
- 2023See and Think: Embodied Agent in Virtual Environmentcited by 54
- 2023See and Think: Embodied Agent in Virtual Environment26 Nov 2023
- 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
- 2022Open-vocabulary Queryable Scene Representations for Real World Planningcited by 159
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 127
- 2021Visual Room Rearrangementcited by 101
- 2023Bird's-Eye-View Scene Graph for Vision-Language Navigationcited by 71
- 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
- 2021The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AIcited by 64
- 2021No RL, No Simulation: Learning to Navigate without Navigatingcited by 63
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2021Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networkscited by 50
12 most cited of 96 All 96 (JSON)
- 2026LEAP: Learning Emergent Active Perception for Quadruped Navigation15 Sep 2026
- 2026Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration21 May 2026
- 2026Resilience Meets Autonomy: Governing Embodied AI in Critical Infrastructure16 Mar 2026
- 2025TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goals10 Sep 2025
- 2025GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenes26 May 2025
- 2025Enhancing Robot Navigation Policies with Task-Specific Uncertainty Managements20 May 2025
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI1 May 2025
- 2025CTSAC: Curriculum-Based Transformer Soft Actor-Critic for Goal-Oriented Robot Exploration18 Mar 2025
- 2025Embodied Crowd Counting11 Mar 2025
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph23 Jan 2025
- 2024Learning to Navigate in Mazes with Novel Layouts using Abstract Top-down Maps16 Dec 2024
- 2024Semantic Environment Atlas for Object-Goal Navigation5 Oct 2024
12 newest of 96 All 96 (JSON)
Similar, not cited
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- 2020Learning Navigation Costs from Demonstration in Partially Observable Environments
- 2026Look Before You Leap: Autonomous Exploration for LLM Agents
- 2023Learning to Navigate from Scratch using World Models and Curiosity: the Good, the Bad, and the Ugly
- 2025CompassNav: Steering From Path Imitation To Decision Understanding In Navigation
- 2018Reinforced Imitation: Sample Efficient Deep Reinforcement Learning for Map-less Navigation by Leveraging Prior Demonstrations
- 2017One-Shot Reinforcement Learning for Robot Navigation with Interactive Replay
- 2026120 Minutes and a Laptop: Minimalist Image-goal Navigation via Unsupervised Exploration and Offline RL
- 2021Learning from Guided Play: A Scheduled Hierarchical Approach for Improving Exploration in Adversarial Imitation Learning