mlsanityData to 7 Oct 2026

Shaping embodied agent behavior with activity-context priors from egocentric video

arXiv 2110.07692 ↗First posted 14 Oct 2021cs.CV cs.ROcited by 17

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Abstract (arXiv)

Complex physical tasks entail a sequence of object interactions, each with its own preconditions -- which can be difficult for robotic agents to learn efficiently solely through their own experience. We introduce an approach to discover activity-context priors from in-the-wild egocentric video captured with human worn cameras. For a given object, an activity-context prior represents the set of other compatible objects that are required for activities to succeed (e.g., a knife and cutting board brought together with a tomato are conducive to cutting). We encode our video-based prior as an auxiliary reward function that encourages an agent to bring compatible objects together before attempting an interaction. In this way, our model translates everyday human experience into embodied agent skills. We demonstrate our idea using egocentric EPIC-Kitchens video of people performing unscripted kitchen activities to benefit virtual household robotic agents performing various complex tasks in AI2-iTHOR, significantly accelerating agent learning. Project page: http://vision.cs.utexas.edu/projects/ego-rewards/

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 59 of its 70 references that are in the map. First posted on arXiv 14 Oct 2021.

Builds on

59 of 70 references.

References · 59

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  3. 2018SlowFast Networks for Video Recognitioncited by 1,862
  4. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  5. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
  6. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  7. 2016Temporal Segment Networks: Towards Good Practices for Deep Action Recognitioncited by 899
  8. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  9. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
  10. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
  11. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
  12. 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
38 more
  1. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  2. 2018VirtualHome: Simulating Household Activities via Programscited by 411
  3. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
  4. 2017Embodied Question Answeringcited by 335
  5. 2020Learning to Explore using Active Neural SLAMcited by 308
  6. 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
  7. 2020Understanding Human Hands in Contact at Internet Scalecited by 281
  8. 2018Large-Scale Study of Curiosity-Driven Learningcited by 277
  9. 2019Self-Supervised Exploration via Disagreementcited by 263
  10. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
  11. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  12. 2017Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translationcited by 167
  13. 2017IQA: Visual Question Answering in Interactive Environmentscited by 154
  14. 2020Rearrangement: A Challenge for Embodied AIcited by 153
  15. 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 146
  16. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
  17. 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
  18. 2018Grounded Human-Object Interaction Hotspots from Videocited by 128
  19. 2018Visual Semantic Navigation using Scene Priorscited by 127
  20. 2018Zero-Shot Visual Imitationcited by 114
  21. 2019Learning Exploration Policies for Navigationcited by 113
  22. 2020EGO-TOPO: Environment Affordances from Egocentric Videocited by 111
  23. 2018Episodic Curiosity through Reachabilitycited by 109
  24. 2019Scene Memory Transformer for Embodied Agents in Long-Horizon Taskscited by 106
  25. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 105
  26. 2019What Would You Expect? Anticipating Egocentric Actions with Rolling-Unrolling LSTMs and Modality Attentioncited by 104
  27. 2021Visual Room Rearrangementcited by 101
  28. 2018Playing hard exploration games by watching YouTubecited by 98
  29. 2020A Comprehensive Study of Deep Video Action Recognitioncited by 87
  30. 2020Reinforcement Learning with Videos: Combining Offline Observations with Interactioncited by 80
  31. 2018Multiple Interactions Made Easy (MIME): Large Scale Demonstrations Data for Imitationcited by 76
  32. 2020Learning Affordance Landscapes for Interaction Exploration in 3D Environmentscited by 65
  33. 2020Semantic Visual Navigation by Watching YouTube Videoscited by 60
  34. 2020An Exploration of Embodied Visual Explorationcited by 56
  35. 2019Next-Active-Object prediction from Egocentric Videoscited by 55
  36. 2020A Cordial Sync: Going Beyond Marginal Policies for Multi-Agent Embodied Taskscited by 52
  37. 2016Seeing Invisible Poses: Estimating 3D Body Pose from Egocentric Videocited by 45
  38. 2017Visual Semantic Planning using Deep Successor Representationscited by 45

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 2; 2023: 4; 2024: 4; 2025: 4; 2026: 2.

17 papers.

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  1. 2024EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real Worldcited by 93
  2. 2022Learning Affordance Grounding from Exocentric Imagescited by 82
  3. 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
  4. 2021Human Hands as Probes for Interactive Object Understandingcited by 51
  5. 2023Learning Fine-grained View-Invariant Representations from Unpaired Ego-Exo Videos via Temporal Alignmentcited by 46
  6. 2024Towards Generalist Robot Learning from Internet Video: A Surveycited by 40
  7. 2023Video-Mined Task Graphs for Keystep Recognition in Instructional Videoscited by 35
  8. 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Viewscited by 26
  9. 2023Leveraging Next-Active Objects for Context-Aware Anticipation in Egocentric Videoscited by 16
  10. 2025An Egocentric Vision-Language Model based Portable Real-time Smart Assistantcited by 7
  11. 2023What You Say Is What You Show: Visual Narration Detection in Instructional Videoscited by 5
  12. 2025EgoLCD: Egocentric Video Generation with Long Context Diffusioncited by 5
5 more
  1. 2025Egocentric Human-Object Interaction Detection: A New Benchmark and Methodcited by 3
  2. 2026Test-time Ego-Exo-centric Adaptation for Action Anticipation via Multi-Label Prototype Growing and Dual-Clue Consistencycited by 2
  3. 2025UNO: Unifying One-stage Video Scene Graph Generation via Object-Centric Visual Representation Learningcited by 1
  4. 2024Simultaneous Localization and Affordance Prediction of Tasks from Egocentric Videocited by 0
  5. 2026Robust Egocentric Visual Attention Prediction Through Language-guided Scene Context-aware Learningcited by 0