mlsanityData to 7 Oct 2026

Exploitation-Guided Exploration for Semantic Embodied Navigation

arXiv 2311.03357 ↗First posted 6 Nov 2023cs.CV cs.AI cs.LGcited by 9

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Abstract (arXiv)

In the recent progress in embodied navigation and sim-to-robot transfer, modular policies have emerged as a de facto framework. However, there is more to compositionality beyond the decomposition of the learning load into modular components. In this work, we investigate a principled way to syntactically combine these components. Particularly, we propose Exploitation-Guided Exploration (XGX) where separate modules for exploration and exploitation come together in a novel and intuitive manner. We configure the exploitation module to take over in the deterministic final steps of navigation i.e. when the goal becomes visible. Crucially, an exploitation module teacher-forces the exploration module and continues driving an overridden policy optimization. XGX, with effective decomposition and novel guidance, improves the state-of-the-art performance on the challenging object navigation task from 70% to 73%. Along with better accuracy, through targeted analysis, we show that XGX is also more efficient at goal-conditioned exploration. Finally, we show sim-to-real transfer to robot hardware and XGX performs over two-fold better than the best baseline from simulation benchmarking. Project page: xgxvisnav.github.io

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 68 of its 84 references that are in the map. First posted on arXiv 6 Nov 2023.

Builds on

68 of 84 references.

References · 68

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38 more
  1. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  2. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 0; 2025: 5; 2026: 3.

9 papers.