mlsanityData to 7 Oct 2026

Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networks

arXiv 2108.01176 ↗First posted 2 Aug 2021cs.RO cs.AIcited by 50

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Abstract (arXiv)

Representations are crucial for a robot to learn effective navigation policies. Recent work has shown that mid-level perceptual abstractions, such as depth estimates or 2D semantic segmentation, lead to more effective policies when provided as observations in place of raw sensor data (e.g., RGB images). However, such policies must still learn latent three-dimensional scene properties from mid-level abstractions. In contrast, high-level, hierarchical representations such as 3D scene graphs explicitly provide a scene's geometry, topology, and semantics, making them compelling representations for navigation. In this work, we present a reinforcement learning framework that leverages high-level hierarchical representations to learn navigation policies. Towards this goal, we propose a graph neural network architecture and show how to embed a 3D scene graph into an agent-centric feature space, which enables the robot to learn policies for low-level action in an end-to-end manner. For each node in the scene graph, our method uses features that capture occupancy and semantic content, while explicitly retaining memory of the robot trajectory. We demonstrate the effectiveness of our method against commonly used visuomotor policies in a challenging object search task. These experiments and supporting ablation studies show that our method leads to more effective object search behaviors, exhibits improved long-term memory, and successfully leverages hierarchical information to guide its navigation objectives.

Key facts. Cited by 50 papers in the map (data through 7 Oct 2026). Builds on 61 of its 87 references that are in the map. First posted on arXiv 2 Aug 2021.

Builds on

61 of 87 references.

References · 61

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38 more
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Citing papers per year: 2021: 3; 2022: 6; 2023: 10; 2024: 10; 2025: 14; 2026: 7.

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  1. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
  2. 2022TASKOGRAPHY: Evaluating robot task planning over large 3D scene graphscited by 59
  3. 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
  4. 2023Incremental 3D Semantic Scene Graph Prediction from RGB Sequencescited by 39
  5. 2024DELTA: Decomposed Efficient Long-Term Robot Task Planning using Large Language Modelscited by 33
  6. 2024DiffAssemble: A Unified Graph-Diffusion Model for 2D and 3D Reassemblycited by 31
  7. 2024Learning Generalizable Feature Fields for Mobile Manipulationcited by 31
  8. 2023SGAligner : 3D Scene Alignment with Scene Graphscited by 30
  9. 2024SceneGraphLoc: Cross-Modal Coarse Visual Localization on 3D Scene Graphscited by 29
  10. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  11. 2023Indoor and Outdoor 3D Scene Graph Generation via Language-Enabled Spatial Ontologiescited by 25
  12. 2024RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigationcited by 25
38 more
  1. 20223D VSG: Long-term Semantic Scene Change Prediction through 3D Variable Scene Graphscited by 24
  2. 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunitiescited by 23
  3. 2022Iterative Scene Graph Generation with Generative Transformerscited by 22
  4. 2023Modeling Dynamic Environments with Scene Graph Memorycited by 18
  5. 2021From SLAM to Situational Awareness: Challenges and Surveycited by 14
  6. 2021Beyond Robustness: A Taxonomy of Approaches towards Resilient Multi-Robot Systemscited by 12
  7. 2021360-DFPE: Leveraging Monocular 360-Layouts for Direct Floor Plan Estimationcited by 8
  8. 2023Multiple Thinking Achieving Meta-Ability Decoupling for Object Navigationcited by 8
  9. 2023A Hierarchical Graph-based Approach for Recognition and Description Generation of Bimanual Actions in Videoscited by 7
  10. 2024VeriGraph: Scene Graphs for Execution Verifiable Robot Planningcited by 7
  11. 2025ObjectReact: Learning Object-Relative Control for Visual Navigationcited by 5
  12. 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robotscited by 5
  13. 2025Aion: Towards Hierarchical 4D Scene Graphs with Temporal Flow Dynamicscited by 5
  14. 2023Mono-hydra: Real-time 3D scene graph construction from monocular camera input with IMUcited by 4
  15. 2024Belief Scene Graphs: Expanding Partial Scenes with Objects through Computation of Expectationcited by 4
  16. 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
  17. 2025Long-Term Planning Around Humans in Domestic Environments with 3D Scene Graphscited by 4
  18. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  19. 2022Leveraging commonsense for object localisation in partial scenescited by 2
  20. 2025Imagine, Verify, Execute: Memory-guided Agentic Exploration with Vision-Language Modelscited by 2
  21. 2025Integrating Prior Observations for Incremental 3D Scene Graph Predictioncited by 2
  22. 2026Rheos: Modelling Continuous Motion Dynamics in Hierarchical 3D Scene Graphscited by 2
  23. 2022Grounding Scene Graphs on Natural Images via Visio-Lingual Message Passingcited by 1
  24. 2023Task-Driven Graph Attention for Hierarchical Relational Object Navigationcited by 1
  25. 2024Maps from Motion (MfM): Generating 2D Semantic Maps from Sparse Multi-view Imagescited by 1
  26. 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
  27. 2026MASt3R-Nav: WayPixel Navigation in Relative 3D Mapscited by 1
  28. 2022Predicting Topological Maps for Visual Navigation in Unexplored Environmentscited by 0
  29. 2023Volume-DROID: A Real-Time Implementation of Volumetric Mapping with DROID-SLAMcited by 0
  30. 2024Semantic Environment Atlas for Object-Goal Navigationcited by 0
  31. 2025Intelligent Spatial Perception by Building Hierarchical 3D Scene Graphs for Indoor Scenarios with the Help of LLMscited by 0
  32. 2025Visual Environment-Interactive Planning for Embodied Complex-Question Answeringcited by 0
  33. 2025Hallucinate, Ground, Repeat: A Framework for Generalized Visual Relationship Detectioncited by 0
  34. 2025FOGMACHINE -- Leveraging Discrete-Event Simulation and Scene Graphs for Modeling Hierarchical, Interconnected Environments under Partial Observations from Mobile Agentscited by 0
  35. 2026Expanding Spatial and Temporal Context for Robotic Imitation Learning With Scene Graphscited by 0
  36. 2026Performance-Driven Environment Abstraction with Multi-Timescale Learningcited by 0
  37. 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latentscited by 0
  38. 2026Kairos: Grounded Forecasting of Presence and Directional Flow in 4D Scene Graphscited by 0