mlsanityData to 7 Oct 2026

GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction

arXiv 1902.05978 ↗First posted 15 Feb 2019cs.CVcited by 150

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Abstract (arXiv)

In the past few years, a lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the most recent works, differentiable renderers were employed in order to learn the relationship between the facial identity features and the parameters of a 3D morphable model for shape and texture. The texture features either correspond to components of a linear texture space or are learned by auto-encoders directly from in-the-wild images. In all cases, the quality of the facial texture reconstruction of the state-of-the-art methods is still not capable of modeling textures in high fidelity. In this paper, we take a radically different approach and harness the power of Generative Adversarial Networks (GANs) and DCNNs in order to reconstruct the facial texture and shape from single images. That is, we utilize GANs to train a very powerful generator of facial texture in UV space. Then, we revisit the original 3D Morphable Models (3DMMs) fitting approaches making use of non-linear optimization to find the optimal latent parameters that best reconstruct the test image but under a new perspective. We optimize the parameters with the supervision of pretrained deep identity features through our end-to-end differentiable framework. We demonstrate excellent results in photorealistic and identity preserving 3D face reconstructions and achieve for the first time, to the best of our knowledge, facial texture reconstruction with high-frequency details.

Key facts. Cited by 150 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Feb 2019.

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Citing papers per year: 2021: 35; 2022: 35; 2023: 31; 2024: 25; 2025: 17; 2026: 7.

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  1. 2021Towards Real-World Blind Face Restoration with Generative Facial Priorcited by 347
  2. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  3. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  4. 2022Towards Metrical Reconstruction of Human Facescited by 165
  5. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  6. 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
  7. 2024Arc2Face: A Foundation Model for ID-Consistent Human Facescited by 101
  8. 2024SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesiscited by 81
  9. 2022ClipFace: Text-guided Editing of Textured 3D Morphable Modelscited by 59
  10. 2022Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videoscited by 50
  11. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
  12. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
38 more
  1. 2023A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Imagescited by 43
  2. 2022FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstructioncited by 39
  3. 2022FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editingcited by 38
  4. 2023FitMe: Deep Photorealistic 3D Morphable Model Avatarscited by 38
  5. 2021Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinementcited by 36
  6. 2022Text and Image Guided 3D Avatar Generation and Manipulationcited by 35
  7. 2023MonoNPHM: Dynamic Head Reconstruction from Monocular Videoscited by 35
  8. 2021FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstructioncited by 34
  9. 2023Relightify: Relightable 3D Faces from a Single Image via Diffusion Modelscited by 34
  10. 2023Instant Multi-View Head Capture through Learnable Registrationcited by 34
  11. 2021Fast-GANFIT: Generative Adversarial Network for High Fidelity 3D Face Reconstructioncited by 33
  12. 2021Deep Learning-based Face Super-Resolution: A Surveycited by 32
  13. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
  14. 2022Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguationcited by 32
  15. 2021SADRNet: Self-Aligned Dual Face Regression Networks for Robust 3D Dense Face Alignment and Reconstructioncited by 27
  16. 2022Facial Geometric Detail Recovery via Implicit Representationcited by 27
  17. 2021Unsupervised Human Pose Estimation through Transforming Shape Templatescited by 26
  18. 2021MOST-GAN: 3D Morphable StyleGAN for Disentangled Face Image Manipulationcited by 24
  19. 2023HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Detailscited by 22
  20. 2021Robust Model-based Face Reconstruction through Weakly-Supervised Outlier Segmentationcited by 20
  21. 2023Towards Realistic Generative 3D Face Modelscited by 20
  22. 2023InvertAvatar: Incremental GAN Inversion for Generalized Head Avatarscited by 19
  23. 2021Sparse to Dense Dynamic 3D Facial Expression Generationcited by 18
  24. 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Datasetcited by 18
  25. 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Videocited by 18
  26. 2021Inverting Generative Adversarial Renderer for Face Reconstructioncited by 17
  27. 2021Self-Supervised 3D Face Reconstruction via Conditional Estimationcited by 17
  28. 2022Video-driven Neural Physically-based Facial Asset for Productioncited by 17
  29. 20223D-FM GAN: Towards 3D-Controllable Face Manipulationcited by 17
  30. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  31. 2021MeInGame: Create a Game Character Face from a Single Portraitcited by 16
  32. 2022Neural Parameterization for Dynamic Human Head Editingcited by 16
  33. 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterizationcited by 16
  34. 2025Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidancecited by 16
  35. 2022Fine Detailed Texture Learning for 3D Meshes with Generative Modelscited by 15
  36. 2024PersonaTalk: Bring Attention to Your Persona in Visual Dubbingcited by 15
  37. 2023Implicit Neural Head Synthesis via Controllable Local Deformation Fieldscited by 14
  38. 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14

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