mlsanityData to 14 Oct 2026

PersonaTalk: Bring Attention to Your Persona in Visual Dubbing

arXiv 2409.05379 ↗First posted 9 Sep 2024cs.CV cs.AI cs.GRcited by 15

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Abstract (arXiv)

For audio-driven visual dubbing, it remains a considerable challenge to uphold and highlight speaker's persona while synthesizing accurate lip synchronization. Existing methods fall short of capturing speaker's unique speaking style or preserving facial details. In this paper, we present PersonaTalk, an attention-based two-stage framework, including geometry construction and face rendering, for high-fidelity and personalized visual dubbing. In the first stage, we propose a style-aware audio encoding module that injects speaking style into audio features through a cross-attention layer. The stylized audio features are then used to drive speaker's template geometry to obtain lip-synced geometries. In the second stage, a dual-attention face renderer is introduced to render textures for the target geometries. It consists of two parallel cross-attention layers, namely Lip-Attention and Face-Attention, which respectively sample textures from different reference frames to render the entire face. With our innovative design, intricate facial details can be well preserved. Comprehensive experiments and user studies demonstrate our advantages over other state-of-the-art methods in terms of visual quality, lip-sync accuracy and persona preservation. Furthermore, as a person-generic framework, PersonaTalk can achieve competitive performance as state-of-the-art person-specific methods. Project Page: https://grisoon.github.io/PersonaTalk/.

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 37 of its 59 references that are in the map. First posted on arXiv 9 Sep 2024.

Builds on

37 of 59 references.

References · 37

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25 more
  1. 2021Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representationcited by 288
  2. 2019Capture, Learning, and Synthesis of 3D Speaking Stylescited by 259
  3. 2022CelebV-HQ: A Large-Scale Video Facial Attributes Datasetcited by 250
  4. 2023CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Priorcited by 184
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  10. 2022VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wildcited by 106
  11. 2020HeadGAN: One-shot Neural Head Synthesis and Editingcited by 105
  12. 2023Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expertcited by 98
  13. 2023Identity-Preserving Talking Face Generation with Landmark and Appearance Priorscited by 98
  14. 2020Towards Automatic Face-to-Face Translationcited by 96
  15. 2023StyleTalk: One-shot Talking Head Generation with Controllable Speaking Stylescited by 92
  16. 2023StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generatorcited by 89
  17. 2023SyncTalk: The Devil is in the Synchronization for Talking Head Synthesiscited by 86
  18. 2022Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decompositioncited by 81
  19. 2023DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Videocited by 74
  20. 2023Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesiscited by 72
  21. 2021Imitating Arbitrary Talking Style for Realistic Audio-DrivenTalking Face Synthesiscited by 56
  22. 2021Live Speech Portraits: Real-Time Photorealistic Talking-Head Animationcited by 36
  23. 2024Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Frameworkcited by 27
  24. 2020Iterative Text-based Editing of Talking-heads Using Neural Retargetingcited by 21
  25. 2023Speech-Driven 3D Face Animation with Composite and Regional Facial Movementscited by 17

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Citing papers per year: 2024: 2; 2025: 8; 2026: 5.

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