DAgger Diffusion Navigation: DAgger Boosted Diffusion Policy for Vision-Language Navigation
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Vision-Language Navigation in Continuous Environments (VLN-CE) requires agents to follow natural language instructions through free-form 3D spaces. Existing VLN-CE approaches typically use a two-stage waypoint planning framework, where a high-level waypoint predictor generates the navigable waypoints, and then a navigation planner suggests the intermediate goals in the high-level action space. However, this two-stage decomposition framework suffers from: (1) global sub-optimization due to the proxy objective in each stage, and (2) a performance bottleneck caused by the strong reliance on the quality of the first-stage predicted waypoints. To address these limitations, we propose DAgger Diffusion Navigation (DifNav), an end-to-end optimized VLN-CE policy that unifies the traditional two stages, i.e. waypoint generation and planning, into a single diffusion policy. Notably, DifNav employs a conditional diffusion policy to directly model multi-modal action distributions over future actions in continuous navigation space, eliminating the need for a waypoint predictor while enabling the agent to capture multiple possible instruction-following behaviors. To address the issues of compounding error in imitation learning and enhance spatial reasoning in long-horizon navigation tasks, we employ DAgger for online policy training and expert trajectory augmentation, and use the aggregated data to further fine-tune the policy. This approach significantly improves the policy's robustness and its ability to recover from error states. Extensive experiments on benchmark datasets demonstrate that, even without a waypoint predictor, the proposed method substantially outperforms previous state-of-the-art two-stage waypoint-based models in terms of navigation performance. Our code is available at: https://github.com/Tokishx/DifNav.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 47 of its 50 references that are in the map. First posted on arXiv 13 Aug 2025.
Builds on
47 of 50 references.
Closest ancestors · 7
Same direction, newest first
- 2024Diff-DAgger: Uncertainty Estimation with Diffusion Policy for Robotic Manipulation18 Oct
- 2024LDP: A Local Diffusion Planner for Efficient Robot Navigation and Collision Avoidance2 Jul
- 2024DISCO: Language-Guided Manipulation with Diffusion Policies and Constrained Inpainting14 Jun
- 2024Versatile Navigation under Partial Observability via Value-guided Diffusion Policy1 Apr
- 2024Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulation6 Mar
- 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration11 Oct
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar
Other references · 40
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 14,132
- 2023Visual Instruction Tuningcited by 7,869
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2019LXMERT: Learning Cross-Modality Encoder Representations from Transformerscited by 1,553
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
28 more
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 481
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
- 2018Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigationcited by 305
- 2020A Recurrent Vision-and-Language BERT for Navigationcited by 302
- 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 280
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 233
- 2022Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigationcited by 193
- 2019Self-Monitoring Navigation Agent via Auxiliary Progress Estimationcited by 176
- 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 169
- 2019Stay on the Path: Instruction Fidelity in Vision-and-Language Navigationcited by 130
- 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 129
- 2023GridMM: Grid Memory Map for Vision-and-Language Navigationcited by 124
- 2022BEVBert: Multimodal Map Pre-training for Language-guided Navigationcited by 122
- 2023Scaling Data Generation in Vision-and-Language Navigationcited by 117
- 2024NavGPT-2: Unleashing Navigational Reasoning Capability for Large Vision-Language Modelscited by 98
- 2022Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environmentscited by 86
- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigationcited by 86
- 2024MapGPT: Map-Guided Prompting with Adaptive Path Planning for Vision-and-Language Navigationcited by 86
- 2024Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigationcited by 65
- 2024Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigationcited by 65
- 2021Less is More: Generating Grounded Navigation Instructions from Landmarkscited by 64
- 2022Retrospectives on the Embodied AI Workshopcited by 46
- 2023KERM: Knowledge Enhanced Reasoning for Vision-and-Language Navigationcited by 39
- 2025SmartWay: Enhanced Waypoint Prediction and Backtracking for Zero-Shot Vision-and-Language Navigationcited by 29
- 2024Correctable Landmark Discovery via Large Models for Vision-Language Navigationcited by 17
- 2024Effective Tuning Strategies for Generalist Robot Manipulation Policiescited by 10
- 2024Narrowing the Gap between Vision and Action in Navigationcited by 5
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026NavOL: Navigation Policy with Online Imitation Learningcited by 3
- 2026Self-Imitated Diffusion Policy for Efficient and Robust Visual Navigationcited by 2
- 2026Online Self-Training for Co-Adaptation in Hierarchical Diffusion Policiescited by 1
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigationcited by 1
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026NavOL: Navigation Policy with Online Imitation Learning12 May 2026
- 2026Online Self-Training for Co-Adaptation in Hierarchical Diffusion Policies5 Mar 2026
- 2026Self-Imitated Diffusion Policy for Efficient and Robust Visual Navigation30 Jan 2026
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