Traj-VLN: Learning Pixel-Space Interaction via Autoregressive Trajectory Generation
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Benefiting from the powerful priors embedded in large-scale pre-training data and the emerging commonsense reasoning ability, large language models (LLMs) have shown unprecedented generalization capabilities in many research fields. Recently, projecting visual embeddings into the language space via vision-language models (VLMs) to achieve sim-toreal and cross-scene generalization has become a prevailing paradigm in the field of Vision-and-Language Navigation in Continuous Environments (VLN-CE). VLN requires an embodied agent to navigate through unseen environments following natural linguistic instructions. We emphasize that a VLN task can be decomposed into a sequence of sub-tasks, each corresponding to a process of 3D spatial interaction with the environments described by instructions such as "walk to the end of the sofa and turn left." However, such spatial interactions involving moving into the image along the direction of depth sensing are puzzling for VLMs as they were predominantly trained on conversations with RGB images. Rather than incorporating depth or 3D geometric information-which VLMs rarely encounter during pretrainingwe propose an alternative approach: fine-tuning VLMs to learn navigation interactions directly in 2D pixel space through autoregressive trajectory generation. Given a linguistic instruction and historical observations, our model sequentially predicts a series of pixel coordinates, drawing a trajectory from the bottom center of the current observation. While prior work has proved that pixel-goal supervision outperforms learning of discrete actions, our experiments further verify that the supervision of pixel-space trajectory significantly enhances VLN performance. Moreover, we demonstrate that our flagship model achieves state-of-the-art level performance with relatively limited computational resources and training data.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 25 of its 27 references that are in the map. First posted on arXiv 12 Jul 2026.
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25 of 27 references.
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- 2025Actions as Language: Fine-Tuning VLMs into VLAs Without Catastrophic Forgetting26 Sep
- 2025Aux-Think: Exploring Reasoning Strategies for Data-Efficient Vision-Language Navigation17 May
Other references · 23
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
- 2023LLaMA-VID: An Image is Worth 2 Tokens in Large Language Modelscited by 546
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
- 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 414
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 233
- 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 211
- 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 156
- 2023Towards Learning a Generalist Model for Embodied Navigationcited by 138
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 132
- 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 129
11 more
- 2025StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modelingcited by 118
- 2023Scaling Data Generation in Vision-and-Language Navigationcited by 117
- 2025JanusVLN: Decoupling Semantics and Spatiality with Dual Implicit Memory for Vision-Language Navigationcited by 89
- 2024Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigationcited by 65
- 2025Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-and-Language Navigationcited by 62
- 2025NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environmentscited by 45
- 2024Sim-to-Real Transfer via 3D Feature Fields for Vision-and-Language Navigationcited by 39
- 2025SpaceDrive: Infusing Spatial Awareness into VLM-based Autonomous Drivingcited by 28
- 2025SD-VLM: Spatial Measuring and Understanding with Depth-Encoded Vision-Language Modelscited by 25
- 2026VLingNav: Embodied Navigation with Adaptive Reasoning and Visual-Assisted Linguistic Memorycited by 10
- 2026Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigationcited by 2
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- 2025VLN-MME: Diagnosing MLLMs as Language-guided Visual Navigation agents
- 2026LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation
- 2026AgentVLN: Towards Agentic Vision-and-Language Navigation
- 2022A New Path: Scaling Vision-and-Language Navigation with Synthetic Instructions and Imitation Learning
- 2025A Navigation Framework Utilizing Vision-Language Models
- 2023Discuss Before Moving: Visual Language Navigation via Multi-expert Discussions
- 2026SleepWalk: A Three-Tier Benchmark for Stress-Testing Instruction-Guided Vision-Language Navigation
- 2024Cog-GA: A Large Language Models-based Generative Agent for Vision-Language Navigation in Continuous Environments