Geometry-Aware Rotary Position Embedding for Consistent Video World Model
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Predictive world models that simulate future observations under explicit camera control are fundamental to interactive AI. Despite rapid advances, current systems lack spatial persistence: they fail to maintain stable scene structures over long trajectories, frequently hallucinating details when cameras revisit previously observed locations. We identify that this geometric drift stems from reliance on screen-space positional embeddings, which conflict with the projective geometry required for 3D consistency. We introduce ViewRope, a geometry-aware encoding that injects camera-ray directions directly into video transformer self-attention layers. By parameterizing attention with relative ray geometry rather than pixel locality, ViewRope provides a model-native inductive bias for retrieving 3D-consistent content across temporal gaps. We further propose Geometry-Aware Frame-Sparse Attention, which exploits these geometric cues to selectively attend to relevant historical frames, improving efficiency without sacrificing memory consistency. We also present ViewBench, a diagnostic suite measuring loop-closure fidelity and geometric drift. Our results demonstrate that ViewRope substantially improves long-term consistency while reducing computational costs.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 28 of its 39 references that are in the map. First posted on arXiv 8 Feb 2026.
Builds on
28 of 39 references.
Closest ancestors · 5
Same direction, newest first
- 2025Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft3 Oct
- 2025Video World Models with Long-term Spatial Memory5 Jun
- 2025LoopNav: Benchmarking Spatial Consistency in World Models29 May
- 2025GameFactory: Creating New Games with Generative Interactive Videos14 Jan
- 2024Diffusion Models Are Real-Time Game Engines27 Aug
Other references · 23
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
- 2023FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioningcited by 2,598
- 2018World Modelscited by 1,513
- 2023Mastering Diverse Domains through World Modelscited by 1,253
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 625
- 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 433
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
- 2025Block Diffusion: Interpolating Between Autoregressive and Diffusion Language Modelscited by 409
- 2025LongLive: Real-time Interactive Long Video Generationcited by 265
- 2025Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsitycited by 217
- 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
11 more
- 2024Vidu: a Highly Consistent, Dynamic and Skilled Text-to-Video Generator with Diffusion Modelscited by 160
- 2024SeerAttention: Learning Intrinsic Sparse Attention in Your LLMscited by 124
- 2025FlexPrefill: A Context-Aware Sparse Attention Mechanism for Efficient Long-Sequence Inferencecited by 123
- 2025SpargeAttention: Accurate and Training-free Sparse Attention Accelerating Any Model Inferencecited by 120
- 2025VSA: Faster Video Diffusion with Trainable Sparse Attentioncited by 104
- 2025Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Conditioncited by 98
- 2024EscherNet: A Generative Model for Scalable View Synthesiscited by 95
- 2023GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformerscited by 79
- 2025TileLang: A Composable Tiled Programming Model for AI Systemscited by 43
- 2024SampleAttention: Near-Lossless Acceleration of Long Context LLM Inference with Adaptive Structured Sparse Attentioncited by 39
- 2024MobA: Multifaceted Memory-Enhanced Adaptive Planning for Efficient Mobile Task Automationcited by 14
Built on by
Citing papers per year: 2026: 12.
12 papers.
- 2026MultiWorld: Scalable Multi-Agent Multi-View Video World Modelscited by 23
- 2026SLA2: Sparse-Linear Attention with Learnable Routing and QATcited by 22
- 2026SpargeAttention2: Trainable Sparse Attention via Hybrid Top-k+Top-p Masking and Distillation Fine-Tuningcited by 18
- 2026SageBwd: A Trainable Low-bit Attentioncited by 8
- 2026Human Cognition in Machines: A Unified Perspective of World Modelscited by 5
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformerscited by 5
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memorycited by 2
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generationcited by 1
- 2026World in World: Explore the World with World Modelscited by 0
- 2026RoboCoach: World Models as Active Coaches for Compositional Robot Skillscited by 0
- 2026LOCI: Spatial Linear Memory for Streaming World Modelscited by 0
- 2026LOCI: Spatial Linear Memory for Streaming World Models30 Sep 2026
- 2026RoboCoach: World Models as Active Coaches for Compositional Robot Skills30 Sep 2026
- 2026World in World: Explore the World with World Models10 Sep 2026
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation1 Sep 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2026DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory29 May 2026
- 2026MultiWorld: Scalable Multi-Agent Multi-View Video World Models20 Apr 2026
- 2026Human Cognition in Machines: A Unified Perspective of World Models17 Apr 2026
- 2026SageBwd: A Trainable Low-bit Attention2 Mar 2026
- 2026SpargeAttention2: Trainable Sparse Attention via Hybrid Top-k+Top-p Masking and Distillation Fine-Tuning13 Feb 2026
- 2026SLA2: Sparse-Linear Attention with Learnable Routing and QAT13 Feb 2026
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- 2026Qwen-3D: A Generalist 3D Vision-Language Model for Spatial Understanding
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