mlsanityData to 14 Oct 2026

Keepsake: Selective Spatial Memory for Long-Horizon Video Generation

arXiv 2610.06588 ↗First posted 5 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

Long-horizon camera-controlled video generation relies on persistent memory to maintain scene consistency. Existing systems follow two strategies to achieve this consistency. Full-history approaches retain all generated observations, causing unbounded storage and retrieval costs. Selective-construction approaches reduce redundancy, but make one-time retention decisions that are never revisited, even as an observation's value changes with the evolving memory bank. Both strategies leave a shared question unresolved: as the generated history evolves, which stored observations should still remain in memory? Our key insight is that the value of a stored observation is not fixed, but relational: it depends on the alternatives currently available in the memory bank. A view supported by many geometrically and visually similar substitutes can be relinquished with little loss of coverage, whereas an observation with few viable alternatives should remain regardless of age. We introduce Keepsake, an online, training-free controller for fixed-capacity spatial memory. At each update, Keepsake constructs a pose-appearance graph over retained and newly generated observations, combining camera-pose proximity with visual similarity. A retention priority jointly captures the number of strong substitutes and the similarity of the closest alternative, allowing Keepsake to continually reassess memory value, preserve observations with little alternative support, and evict highly replaceable ones under a fixed budget. The controller modifies only the persistent-memory update; the host generator, denoising schedule, and retrieval rule remain unchanged. Across MemCam and WorldMem, Keepsake improves FVD and LPIPS under a fixed memory budget. On 180-second MemCam trajectories, it retains only 32 of 5,397 frames while reducing FVD by 35.1%.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 16 of its 32 references that are in the map. First posted on arXiv 5 Oct 2026.

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16 of 32 references.

References · 16

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  2. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
  3. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
  4. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
  5. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
  6. 2025History-Guided Video Diffusioncited by 171
  7. 2024Training-free Camera Control for Video Generationcited by 122
  8. 2024CamI2V: Camera-Controlled Image-to-Video Diffusion Modelcited by 120
  9. 2025RELIC: Interactive Video World Model with Long-Horizon Memorycited by 96
  10. 2025RealCam-I2V: Real-World Image-to-Video Generation with Interactive Complex Camera Controlcited by 57
  11. 2025MemFlow: Flowing Adaptive Memory for Consistent and Efficient Long Video Narrativescited by 45
  12. 2026MosaicMem: Hybrid Spatial Memory for Controllable Video World Modelscited by 27
4 more
  1. 2026WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memoriescited by 18
  2. 2026PackCache: A Training-Free Acceleration Method for Unified Autoregressive Video Generation via Compact KV-Cachecited by 13
  3. 2026MemCam: Memory-Augmented Camera Control for Consistent Video Generationcited by 4
  4. 2026Surprise Forcing: What to Remember, When to Skip in Long Video Generationcited by 3

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