mlsanityData to 14 Oct 2026

Vision-Only Robot Navigation in a Neural Radiance World

arXiv 2110.00168 ↗First posted 1 Oct 2021cs.ROcited by 155

Not on the map. Why?

Abstract (arXiv)

Neural Radiance Fields (NeRFs) have recently emerged as a powerful paradigm for the representation of natural, complex 3D scenes. NeRFs represent continuous volumetric density and RGB values in a neural network, and generate photo-realistic images from unseen camera viewpoints through ray tracing. We propose an algorithm for navigating a robot through a 3D environment represented as a NeRF using only an on-board RGB camera for localization. We assume the NeRF for the scene has been pre-trained offline, and the robot's objective is to navigate through unoccupied space in the NeRF to reach a goal pose. We introduce a trajectory optimization algorithm that avoids collisions with high-density regions in the NeRF based on a discrete time version of differential flatness that is amenable to constraining the robot's full pose and control inputs. We also introduce an optimization based filtering method to estimate 6DoF pose and velocities for the robot in the NeRF given only an onboard RGB camera. We combine the trajectory planner with the pose filter in an online replanning loop to give a vision-based robot navigation pipeline. We present simulation results with a quadrotor robot navigating through a jungle gym environment, the inside of a church, and Stonehenge using only an RGB camera. We also demonstrate an omnidirectional ground robot navigating through the church, requiring it to reorient to fit through the narrow gap. Videos of this work can be found at https://mikh3x4.github.io/nerf-navigation/ .

Key facts. Cited by 155 papers in the map (data through 14 Oct 2026). First posted on arXiv 1 Oct 2021.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 3; 2022: 26; 2023: 38; 2024: 50; 2025: 24; 2026: 14.

155 papers.

Sort:

By area:

  1. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  2. 2021Neural Fields in Visual Computing and Beyondcited by 540
  3. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
  4. 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Modelcited by 143
  5. 2021Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objectscited by 119
  6. 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 109
  7. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  8. 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
  9. 2023DREAMWALKER: Mental Planning for Continuous Vision-Language Navigationcited by 85
  10. 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
  11. 2022Learning Multi-Object Dynamics with Compositional Neural Radiance Fieldscited by 63
  12. 2024Advances in 3D Generation: A Surveycited by 63
38 more
  1. 2022Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fieldscited by 60
  2. 2023NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesiscited by 57
  3. 2024Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstructioncited by 54
  4. 2022SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fieldscited by 51
  5. 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
  6. 2023CROSSFIRE: Camera Relocalization On Self-Supervised Features from an Implicit Representationcited by 45
  7. 2022NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fieldscited by 44
  8. 2022Reinforcement Learning with Neural Radiance Fieldscited by 43
  9. 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
  10. 2024Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splattingcited by 38
  11. 2024Diffusion Meets DAgger: Supercharging Eye-in-hand Imitation Learningcited by 35
  12. 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34
  13. 2024Relaxing Accurate Initialization Constraint for 3D Gaussian Splattingcited by 34
  14. 2024A survey of synthetic data augmentation methods in computer visioncited by 34
  15. 2023LODE: Locally Conditioned Eikonal Implicit Scene Completion from Sparse LiDARcited by 31
  16. 2023Active Neural Mappingcited by 31
  17. 2022ActiveRMAP: Radiance Field for Active Mapping And Planningcited by 30
  18. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  19. 2024NARUTO: Neural Active Reconstruction from Uncertain Target Observationscited by 28
  20. 2022Learning Perception-Aware Agile Flight in Cluttered Environmentscited by 23
  21. 2022NTFields: Neural Time Fields for Physics-Informed Robot Motion Planningcited by 22
  22. 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
  23. 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
  24. 2022Multi-Object Navigation with dynamically learned neural implicit representationscited by 21
  25. 2023Local Neural Descriptor Fields: Locally Conditioned Object Representations for Manipulationcited by 21
  26. 2024Neural Fields in Robotics: A Surveycited by 21
  27. 2024Gaussian Pancakes: Geometrically-Regularized 3D Gaussian Splatting for Realistic Endoscopic Reconstructioncited by 19
  28. 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
  29. 2025ActiveGAMER: Active GAussian Mapping through Efficient Renderingcited by 19
  30. 2022One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillationcited by 18
  31. 2022LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRFcited by 17
  32. 2024NeRFs in Robotics: A Surveycited by 16
  33. 2023Estimating 3D Uncertainty Field: Quantifying Uncertainty for Neural Radiance Fieldscited by 15
  34. 2021VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Fieldcited by 14
  35. 2022IR-MCL: Implicit Representation-Based Online Global Localizationcited by 14
  36. 2024Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networkscited by 14
  37. 2023AI-Generated Images as Data Source: The Dawn of Synthetic Eracited by 13
  38. 2024Open-vocabulary Mobile Manipulation in Unseen Dynamic Environments with 3D Semantic Mapscited by 13

50 most cited of 155 All 155 (JSON)