Diffusion Forcing for Multi-Agent Interaction Sequence Modeling
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Abstract (arXiv)
Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in groups, modeling such interactions remains difficult due to long temporal horizons, strong inter-agent dependencies, and variable group sizes. Existing motion generation methods are largely task-specific and do not generalize to flexible multi-agent generation. We introduce MAGNet (Multi-Agent Generative Network), a unified autoregressive diffusion framework for multi-agent motion generation that supports a wide range of interaction tasks through flexible conditioning and sampling. MAGNet performs dyadic and polyadic prediction, partner inpainting, partner prediction, and agentic generation all within a single model, and can autoregressively generate ultra-long sequences spanning hundreds of motion steps. We explicitly model inter-agent coupling during autoregressive denoising, enabling coherent coordination across agents. As a result, MAGNet captures both tightly synchronized activities (e.g., dancing, boxing) and loosely structured social interactions. Our approach performs on par with specialized methods on dyadic benchmarks while naturally extending to polyadic scenarios involving three or more interacting people. Please watch the supplemental video, where the temporal dynamics and spatial coordination of generated interactions are best appreciated. Project page: https://von31.github.io/MAGNet/
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 32 of its 35 references that are in the map. First posted on arXiv 19 Dec 2025.
Builds on
32 of 35 references.
References · 32
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- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Human Motion Diffusion Modelcited by 1,080
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
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- 2017On human motion prediction using recurrent neural networkscited by 338
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20 more
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
- 2020A Spatio-temporal Transformer for 3D Human Motion Predictioncited by 133
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2021Multi-Person Extreme Motion Predictioncited by 75
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
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- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
- 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
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- 2024Synergy and Synchrony in Couple Dancescited by 9
- 2023Vision-based Multi-future Trajectory Prediction: A Surveycited by 8
- 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
- 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animationcited by 7
- 2025Dyadic Mamba: Long-term Dyadic Human Motion Synthesiscited by 4
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcingcited by 0
- 2026InterSing: Explicit Interaction Dynamics for 3D Duet Singing Animation and Beyondcited by 0
- 2026Generative Interactions: Weaving Multiparty Human Motion with Bilevel Latent Dynamicscited by 0
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectoriescited by 0
- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026Generative Interactions: Weaving Multiparty Human Motion with Bilevel Latent Dynamics29 Sep 2026
- 2026InterSing: Explicit Interaction Dynamics for 3D Duet Singing Animation and Beyond4 Sep 2026
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing13 May 2026
Similar, not cited
Close in wording, no citation either way
- 2025Multi-Person Interaction Generation from Two-Person Motion Priors
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
- 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generation
- 2026Diverse Yet Consistent: Context-Guided Diffusion with Energy-Based Joint Refinement for Multi-Agent Motion Prediction
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs
- 2025Diffusion-Based Imitation Learning for Social Pose Generation
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models
- 2026ARMS: Anchor-Relational Motion Streaming for Seamless Solo-Social Motion Transitions