mlsanityData to 7 Oct 2026

NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent Objects

arXiv 2303.11963 ↗First posted 21 Mar 2023cs.CV cs.GRcited by 14

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Abstract (arXiv)

We propose NEMTO, the first end-to-end neural rendering pipeline to model 3D transparent objects with complex geometry and unknown indices of refraction. Commonly used appearance modeling such as the Disney BSDF model cannot accurately address this challenging problem due to the complex light paths bending through refractions and the strong dependency of surface appearance on illumination. With 2D images of the transparent object as input, our method is capable of high-quality novel view and relighting synthesis. We leverage implicit Signed Distance Functions (SDF) to model the object geometry and propose a refraction-aware ray bending network to model the effects of light refraction within the object. Our ray bending network is more tolerant to geometric inaccuracies than traditional physically-based methods for rendering transparent objects. We provide extensive evaluations on both synthetic and real-world datasets to demonstrate our high-quality synthesis and the applicability of our method.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 25 of its 53 references that are in the map. First posted on arXiv 21 Mar 2023.

Builds on

25 of 53 references.

References · 25

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  4. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  8. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  9. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  10. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  11. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  12. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
13 more
  1. 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
  2. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  3. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  4. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  5. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  6. 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
  7. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  8. 2018TOM-Net: Learning Transparent Object Matting from a Single Imagecited by 34
  9. 2020Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapescited by 32
  10. 2022Eikonal Fields for Refractive Novel-View Synthesiscited by 30
  11. 2018Full 3D Reconstruction of Transparent Objectscited by 24
  12. 2020Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objectscited by 23
  13. 2022Hybrid Mesh-neural Representation for 3D Transparent Object Reconstructioncited by 15

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 7; 2025: 2; 2026: 3.

14 papers.

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