TranSplat: Surface Embedding-guided 3D Gaussian Splatting for Transparent Object Manipulation
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Abstract (arXiv)
Transparent object manipulation remains a significant challenge in robotics due to the difficulty of acquiring accurate and dense depth measurements. Conventional depth sensors often fail with transparent objects, resulting in incomplete or erroneous depth data. Existing depth completion methods struggle with interframe consistency and incorrectly model transparent objects as Lambertian surfaces, leading to poor depth reconstruction. To address these challenges, we propose TranSplat, a surface embedding-guided 3D Gaussian Splatting method tailored for transparent objects. TranSplat uses a latent diffusion model to generate surface embeddings that provide consistent and continuous representations, making it robust to changes in viewpoint and lighting. By integrating these surface embeddings with input RGB images, TranSplat effectively captures the complexities of transparent surfaces, enhancing the splatting of 3D Gaussians and improving depth completion. Evaluations on synthetic and real-world transparent object benchmarks, as well as robot grasping tasks, show that TranSplat achieves accurate and dense depth completion, demonstrating its effectiveness in practical applications. We open-source synthetic dataset and model: https://github. com/jeongyun0609/TranSplat
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 27 of its 33 references that are in the map. First posted on arXiv 11 Feb 2025.
Builds on
27 of 33 references.
References · 27
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2023Gaussian Splatting SLAMcited by 415
- 2022DiffusionDet: Diffusion Model for Object Detectioncited by 354
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 327
- 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 248
- 2019ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulationcited by 124
- 2021Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objectscited by 119
- 2023The Surprising Effectiveness of Diffusion Models for Optical Flow and Monocular Depth Estimationcited by 116
15 more
- 2021SurfEmb: Dense and Continuous Correspondence Distributions for Object Pose Estimation with Learnt Surface Embeddingscited by 95
- 2021RGB-D Local Implicit Function for Depth Completion of Transparent Objectscited by 64
- 2022TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and a Grasping Baselinecited by 55
- 2021ZeroWaste Dataset: Towards Deformable Object Segmentation in Cluttered Scenescited by 47
- 2022ClearPose: Large-scale Transparent Object Dataset and Benchmarkcited by 46
- 2022PhoCaL: A Multi-Modal Dataset for Category-Level Object Pose Estimation with Photometrically Challenging Objectscited by 45
- 2022Glass Segmentation with RGB-Thermal Image Pairscited by 26
- 20236D-Diff: A Keypoint Diffusion Framework for 6D Object Pose Estimationcited by 24
- 2023NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fieldscited by 16
- 2023TRansPose: Large-Scale Multispectral Dataset for Transparent Objectcited by 15
- 2022Ambiguity-Aware Multi-Object Pose Optimization for Visually-Assisted Robot Manipulationcited by 6
- 2022Multi-view object pose estimation from correspondence distributions and epipolar geometrycited by 5
- 2024SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objectscited by 5
- 2024Residual-NeRF: Learning Residual NeRFs for Transparent Object Manipulationcited by 5
- 2024NeuSurfEmb: A Complete Pipeline for Dense Correspondence-based 6D Object Pose Estimation without CAD Modelscited by 2
Built on by
Citing papers per year: 2025: 6; 2026: 4.
10 papers.
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Predictioncited by 48
- 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
- 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representationcited by 7
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2025TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Updatecited by 2
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representationscited by 1
- 2025Fix False Transparency by Noise Guided Splattingcited by 1
- 2026AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splattingcited by 1
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recoverycited by 0
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transportcited by 0
- 2026AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting11 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport27 Mar 2026
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recovery19 Mar 2026
- 2025Fix False Transparency by Noise Guided Splatting17 Oct 2025
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representations28 Sep 2025
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction23 Sep 2025
- 2025TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update15 Jul 2025
- 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representation11 Jun 2025
- 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors17 Apr 2025
Similar, not cited
Close in wording, no citation either way
- 2025TransDiff: Diffusion-Based Method for Manipulating Transparent Objects Using a Single RGB-D Image
- 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
- 2025DidSee: Diffusion-Based Depth Completion for Material-Agnostic Robotic Perception and Manipulation
- 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
- 2026studentSplat: Your Student Model Learns Single-view 3D Gaussian Splatting
- 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splatting