SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition
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Abstract (arXiv)
Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on Gaussian Splatting often entangle static and dynamic elements in a shared representation, leading to motion leakage, geometric distortions, and temporal flickering. We identify that the root cause lies in the coupled modeling of geometry and appearance across time, which hampers both stability and interpretability. To address this, we propose SplitGaussian, a novel framework that explicitly decomposes scene representations into static and dynamic components. By decoupling motion modeling from background geometry and allowing only the dynamic branch to deform over time, our method prevents motion artifacts in static regions while supporting view- and time-dependent appearance refinement. This disentangled design not only enhances temporal consistency and reconstruction fidelity but also accelerates convergence. Extensive experiments demonstrate that our approach outperforms prior state-of-the-art methods in rendering quality, geometric stability, and motion separation.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 21 of its 35 references that are in the map. First posted on arXiv 6 Aug 2025.
Builds on
21 of 35 references.
References · 21
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9 more
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
- 2019Deep Rigid Instance Scene Flowcited by 54
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
- 2025DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstructioncited by 16
- 2024LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Fieldcited by 9
- 2024RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videoscited by 7
- 2025DynaSplat: Dynamic-Static Gaussian Splatting with Hierarchical Motion Decomposition for Scene Reconstructioncited by 3
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Citing papers per year: 2026: 2.
2 papers.