mlsanityData to 7 Oct 2026

TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing

arXiv 2604.19571 ↗First posted 21 Apr 2026cs.CVcited by 1

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Abstract (arXiv)

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing the 3D representation to match these edited observations. Existing methods mainly improve view consistency through multi-view feature fusion, attention filtering, or iterative recalibration. However, they fail to explicitly address a more fundamental issue: the semantic correspondence between edited 2D evidence and 3D Gaussians. To tackle this problem, we propose TransSplat, which formulates language-driven 3DGS editing as a multi-view unbalanced semantic transport problem. Specifically, our method establishes correspondences between visible Gaussians and view-specific editing prototypes, thereby explicitly characterizing the semantic relationship between edited 2D evidence and 3D Gaussians. It further recovers a cross-view shared canonical 3D edit field to guide unified 3D appearance updates. In addition, we use transport residuals to suppress erroneous edits in non-target regions, mitigating edit leakage and improving local control precision. Qualitative and quantitative results show that, compared with existing 3D editing methods centered on enhancing view consistency, TransSplat achieves superior performance in local editing accuracy and structural consistency.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 27 of its 33 references that are in the map. First posted on arXiv 21 Apr 2026.

Builds on

27 of 33 references.

References · 27

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15 more
  1. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
  2. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
  3. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
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  5. 2024FlowEdit: Inversion-Free Text-Based Editing Using Pre-Trained Flow Modelscited by 214
  6. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
  7. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 154
  8. 2023Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fieldscited by 122
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  12. 2016Scaling Algorithms for Unbalanced Transport Problemscited by 36
  13. 2026ChordEdit: One-Step Low-Energy Transport for Image Editingcited by 17
  14. 20243DEgo: 3D Editing on the Go!cited by 10
  15. 2026MMErroR: A Benchmark for Erroneous Reasoning in Vision-Language Modelscited by 10

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