mlsanityData to 7 Oct 2026

TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking

arXiv 2604.01207 ↗First posted 1 Apr 2026cs.CVcited by 2

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Abstract (arXiv)

Existing 3D Gaussian Splatting (3DGS) editing methods primarily focus on appearance modification and often struggle to support flexible geometry editing while preserving structural integrity and scene-consistent appearance. To address this limitation, we present TRACE, a mesh-guided 3DGS editing framework that automatically aligns explicit 3D geometry with Gaussian scenes and decouples Geometric Anchoring from Appearance Harmonization. First, Multi-view 3D-Anchor Synthesis, trained on our MV-TRACE dataset for scene-coherent object addition and modification, generates geometrically aligned editing anchors, while Tangible Geometry Alignment (TGA) performs coarse-to-fine mesh-scene registration. Then, Contextual Video Masking (CVM) integrates projected 3D anchors into an autoregressive video diffusion pipeline, harmonizing their appearance with the surrounding scene while maintaining multi-view consistency. We evaluate TRACE on eight held-out scenes across six editing categories. TRACE completes each edit in approximately 10 minutes on a single NVIDIA RTX Pro 6000 GPU. Extensive experiments demonstrate consistent improvements over existing methods in editing versatility, structural integrity, semantic alignment, multi-view consistency, and visual quality.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 105 of its 117 references that are in the map. First posted on arXiv 1 Apr 2026.

Builds on

105 of 117 references.

References · 105

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38 more
  1. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
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Citing papers per year: 2026: 2.

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  1. 20263D-GIMP: When 3D Gaussian Inpainting Meets PatchMatch
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  3. 2026TAPESTRY: From Geometry to Appearance via Consistent Turntable Videos
  4. 2024Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting
  5. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
  6. 2026ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Models
  7. 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation
  8. 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing