mlsanityData to 14 Oct 2026

SMooGPT: Stylized Motion Generation using Large Language Models

arXiv 2509.04058 ↗First posted 4 Sep 2025cs.GR cs.CVcited by 4

On the map: Diffusion models → Video generation

Abstract (arXiv)

Stylized motion generation is actively studied in computer graphics, especially benefiting from the rapid advances in diffusion models. The goal of this task is to produce a novel motion respecting both the motion content and the desired motion style, e.g., ``walking in a loop like a Monkey''. Existing research attempts to address this problem via motion style transfer or conditional motion generation. They typically embed the motion style into a latent space and guide the motion implicitly in a latent space as well. Despite the progress, their methods suffer from low interpretability and control, limited generalization to new styles, and fail to produce motions other than ``walking'' due to the strong bias in the public stylization dataset. In this paper, we propose to solve the stylized motion generation problem from a new perspective of reasoning-composition-generation, based on our observations: i) human motion can often be effectively described using natural language in a body-part centric manner, ii) LLMs exhibit a strong ability to understand and reason about human motion, and iii) human motion has an inherently compositional nature, facilitating the new motion content or style generation via effective recomposing. We thus propose utilizing body-part text space as an intermediate representation, and present SMooGPT, a fine-tuned LLM, acting as a reasoner, composer, and generator when generating the desired stylized motion. Our method executes in the body-part text space with much higher interpretability, enabling fine-grained motion control, effectively resolving potential conflicts between motion content and style, and generalizes well to new styles thanks to the open-vocabulary ability of LLMs. Comprehensive experiments and evaluations, and a user perceptual study, demonstrate the effectiveness of our approach, especially under the pure text-driven stylized motion generation.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 37 of its 65 references that are in the map. First posted on arXiv 4 Sep 2025.

Builds on

37 of 65 references.

Closest ancestors · 4

Same direction, newest first

  1. 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May
  2. 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
  3. 2022Human Motion Diffusion Model29 Sep
  4. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug

Other references · 33

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  2. 2020Language Models are Few-Shot Learnerscited by 32,419
  3. 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,599
  4. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 14,132
  5. 2022OPT: Open Pre-trained Transformer Language Modelscited by 3,512
  6. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  7. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  8. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  9. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  10. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
  11. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
  12. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
21 more
  1. 2020Unpaired Motion Style Transfer from Video to Animationcited by 94
  2. 2024LLaMA-Mesh: Unifying 3D Mesh Generation with Language Modelscited by 91
  3. 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
  4. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
  5. 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 72
  6. 2023ChatPose: Chatting about 3D Human Posecited by 72
  7. 2022Motion Puzzle: Arbitrary Motion Style Transfer by Body Partcited by 64
  8. 2024LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioningcited by 59
  9. 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 55
  10. 2025SnapMoGen: Human Motion Generation from Expressive Textscited by 47
  11. 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motioncited by 46
  12. 2025MotionGPT3: Human Motion as a Second Modalitycited by 37
  13. 2024Generative Human Motion Stylization in Latent Spacecited by 30
  14. 2024MotionChain: Conversational Motion Controllers via Multimodal Promptscited by 30
  15. 2025FlairGPT: Repurposing LLMs for Interior Designscited by 24
  16. 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 23
  17. 2023RSMT: Real-time Stylized Motion Transition for Characterscited by 19
  18. 2024MoST: Motion Style Transformer between Diverse Action Contentscited by 18
  19. 2024UniPose: A Unified Multimodal Framework for Human Pose Comprehension, Generation and Editingcited by 18
  20. 2025Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusioncited by 16
  21. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 2.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024SMooDi: Stylized Motion Diffusion Model
  2. 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Models
  3. 2026Flexible Motion Generation from Language and Style References
  4. 2023Priority-Centric Human Motion Generation in Discrete Latent Space
  5. 2025StyleMotif: Multi-Modal Motion Stylization using Style-Content Cross Fusion
  6. 2024LEAD: Latent Realignment for Human Motion Diffusion
  7. 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation
  8. 2025LaMoGen: Laban Movement-Guided Diffusion for Text-to-Motion Generation