mlsanityData to 7 Oct 2026

AHAP: Reconstructing Arbitrary Humans from Arbitrary Perspectives with Geometric Priors

arXiv 2602.23951 ↗First posted 27 Feb 2026cs.CVcited by 1

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Abstract (arXiv)

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work, we present AHAP (Reconstructing Arbitrary Humans from Arbitrary Perspectives), a feed-forward framework for reconstructing arbitrary humans from arbitrary camera perspectives without requiring camera calibration. Our core lies in the effective fusion of multi-view geometry to assist human association, reconstruction and localization. Specifically, we use a Cross-View Identity Association module through learnable person queries and soft assignment, supervised by contrastive learning to resolve cross-view human identity association. A Human Head fuses cross-view features and scene context for SMPL prediction, guided by cross-view reprojection losses to enforce body pose consistency. Additionally, multi-view geometry eliminates the depth ambiguity inherent in monocular methods, providing more precise 3D human localization through multi-view triangulation. Experiments on EgoHumans and EgoExo4D demonstrate that AHAP achieves competitive performance on both world-space human reconstruction and camera pose estimation, while being 180× faster than optimization-based approaches.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 36 of its 45 references that are in the map. First posted on arXiv 27 Feb 2026.

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36 of 45 references.

References · 36

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  2. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  5. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  6. 2021Perceiver: General Perception with Iterative Attentioncited by 1,089
  7. 2024Grounding Image Matching in 3D with MASt3Rcited by 960
  8. 2017End-to-end Recovery of Human Shape and Posecited by 883
  9. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  10. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  11. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
  12. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
24 more
  1. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
  2. 2023Visual Geometry Grounded Deep Structure From Motioncited by 225
  3. 2023PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustmentcited by 146
  4. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  5. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 98
  6. 2023RelPose++: Recovering 6D Poses from Sparse-view Observationscited by 87
  7. 2025PromptHMR: Promptable Human Mesh Recoverycited by 70
  8. 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 58
  9. 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motioncited by 46
  10. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  11. 2025Human3R: Everyone Everywhere All at Oncecited by 35
  12. 2024Robust Incremental Structure-from-Motion with Hybrid Featurescited by 31
  13. 2024Reconstructing People, Places, and Camerascited by 31
  14. 2023Robots That Can See: Leveraging Human Pose for Trajectory Predictioncited by 22
  15. 2021Tracking People by Predicting 3D Appearance, Location & Posecited by 15
  16. 2025Dense-SfM: Structure from Motion with Dense Consistent Matchingcited by 15
  17. 2025HAMSt3R: Human-Aware Multi-view Stereo 3D Reconstructioncited by 15
  18. 2024SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generationcited by 12
  19. 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
  20. 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
  21. 2025Laytrol: Preserving Pretrained Knowledge in Layout Control for Multimodal Diffusion Transformerscited by 6
  22. 2024Human Mesh Recovery from Arbitrary Multi-view Imagescited by 5
  23. 2025ViewMask-1-to-3: Multi-View Consistent Image Generation via Multimodal Discrete Diffusion Modelscited by 1
  24. 2025Beyond Motion Pattern: An Empirical Study of Physical Forces for Human Motion Understandingcited by 1

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