mlsanityData to 7 Oct 2026

OMEGA-Avatar: One-shot Modeling of 360deg Gaussian Avatars

arXiv 2602.11693 ↗First posted 12 Feb 2026cs.GR cs.AI cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Creating high-fidelity, animatable 3D avatars from a single image remains a formidable challenge. We identified three desirable attributes of avatar generation: 1) the method should be feed-forward, 2) model a 360deg full-head, and 3) should be animation-ready. However, current work addresses only two of the three points simultaneously. To address these limitations, we propose OMEGA-Avatar, the first feed-forward framework that simultaneously generates a generalizable, 360deg-complete, and animatable 3D Gaussian head from a single image. Starting from a feed-forward and animatable framework, we address the 360deg full-head avatar generation problem with two novel components. First, to overcome poor hair modeling in full-head avatar generation, we introduce a semantic-aware mesh deformation module that integrates multi-view normals to optimize a FLAME head with hair while preserving its topology structure. Second, to enable effective feed-forward decoding of full-head features, we propose a multi-view feature splatting module that constructs a shared canonical UV representation from features across multiple views through differentiable bilinear splatting, hierarchical UV mapping, and visibility-aware fusion. This approach preserves both global structural coherence and local high-frequency details across all viewpoints, ensuring 360deg consistency without per-instance optimization. Extensive experiments demonstrate that OMEGA-Avatar achieves state-of-the-art performance, significantly outperforming existing baselines in 360deg full-head completeness while robustly preserving identity across different viewpoints.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 32 of its 49 references that are in the map. First posted on arXiv 12 Feb 2026.

Builds on

32 of 49 references.

References · 32

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  4. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  5. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  6. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  7. 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
  8. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 254
  9. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 190
  10. 2022VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolutioncited by 174
  11. 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 132
  12. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
20 more
  1. 2024Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesiscited by 97
  2. 2024GPAvatar: Generalizable and Precise Head Avatar from Image(s)cited by 74
  3. 2023One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Fieldcited by 68
  4. 2024Face Adapter for Pre-Trained Diffusion Models with Fine-Grained ID and Attribute Controlcited by 66
  5. 2022High-fidelity 3D GAN Inversion by Pseudo-multi-view Optimizationcited by 65
  6. 2024Portrait4D-v2: Pseudo Multi-View Data Creates Better 4D Head Synthesizercited by 64
  7. 2023NOFA: NeRF-based One-shot Facial Avatar Reconstructioncited by 53
  8. 2024GGHead: Fast and Generalizable 3D Gaussian Headscited by 51
  9. 2025LAM: Large Avatar Model for One-shot Animatable Gaussian Headcited by 43
  10. 2024RodinHD: High-Fidelity 3D Avatar Generation with Diffusion Modelscited by 36
  11. 2023VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactmentcited by 33
  12. 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 31
  13. 2024SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representationcited by 30
  14. 2022High-fidelity Facial Avatar Reconstruction from Monocular Video with Generative Priorscited by 28
  15. 2024FaceLift: Learning Generalizable Single Image 3D Face Reconstruction from Synthetic Headscited by 22
  16. 2024Learning to Generate Conditional Tri-plane for 3D-aware Expression Controllable Portrait Animationcited by 15
  17. 2023Learning Dense Correspondence for NeRF-Based Face Reenactmentcited by 12
  18. 2025SOAP: Style-Omniscient Animatable Portraitscited by 11
  19. 2025EAvatar: Expression-Aware Head Avatar Reconstruction with Generative Geometry Priorscited by 4
  20. 2025LSF-Animation: Label-Free Speech-Driven Facial Animation via Implicit Feature Representationcited by 3

Built on by

Not cited yet.