mlsanityData to 14 Oct 2026

DialogueNeRF: Towards Realistic Avatar Face-to-Face Conversation Video Generation

arXiv 2203.07931 ↗First posted 15 Mar 2022cs.CV eess.IVcited by 30

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Abstract (arXiv)

Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However, face-to-face conversations account for the vast majority of daily conversations, while most existing methods focused on single-person talking head generation. In this work, we take a step further and consider generating realistic face-to-face conversation videos. Conversation generation is more challenging than single-person talking head generation, since it not only requires generating photo-realistic individual talking heads but also demands the listener to respond to the speaker. In this paper, we propose a novel unified framework based on neural radiance field (NeRF) to address this task. Specifically, we model both the speaker and listener with a NeRF framework, with different conditions to control individual expressions. The speaker is driven by the audio signal, while the response of the listener depends on both visual and acoustic information. In this way, face-to-face conversation videos are generated between human avatars, with all the interlocutors modeled within the same network. Moreover, to facilitate future research on this task, we collect a new human conversation dataset containing 34 clips of videos. Quantitative and qualitative experiments evaluate our method in different aspects, e.g., image quality, pose sequence trend, and naturalness of the rendering videos. Experimental results demonstrate that the avatars in the resulting videos are able to perform a realistic conversation, and maintain individual styles. All the code, data, and models will be made publicly available.

Key facts. Cited by 30 papers in the map (data through 14 Oct 2026). Builds on 43 of its 78 references that are in the map. First posted on arXiv 15 Mar 2022.

Builds on

43 of 78 references.

References · 43

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 12; 2025: 12; 2026: 4.

30 papers.

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  1. 2024INFP: Audio-Driven Interactive Head Generation in Dyadic Conversationscited by 40
  2. 2024OSDFace: One-Step Diffusion Model for Face Restorationcited by 33
  3. 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 32
  4. 2024Light-T2M: A Lightweight and Fast Model for Text-to-motion Generationcited by 23
  5. 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
  6. 2025ARIG: Autoregressive Interactive Head Generation for Real-time Conversationscited by 16
  7. 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 13
  8. 2024BiDM: Pushing the Limit of Quantization for Diffusion Modelscited by 11
  9. 2025Zero-1-to-A: Zero-Shot One Image to Animatable Head Avatars Using Video Diffusioncited by 9
  10. 2025FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidancecited by 9
  11. 2024Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capturecited by 8
  12. 2023Parametric Implicit Face Representation for Audio-Driven Facial Reenactmentcited by 7
18 more
  1. 2025Disentangled Clothed Avatar Generation with Layered Representationcited by 7
  2. 2024Style-Preserving Lip Sync via Audio-Aware Style Referencecited by 5
  3. 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Meshcited by 5
  4. 2025Towards High-fidelity 3D Talking Avatar with Personalized Dynamic Texturecited by 5
  5. 2025UniF2ace: A Unified Fine-grained Face Understanding and Generation Modelcited by 5
  6. 2025DyStream: Streaming Dyadic Talking Heads Generation via Flow Matching-based Autoregressive Modelcited by 5
  7. 2023Style Transfer for 2D Talking Head Animationcited by 3
  8. 2024CAD-NeRF: Learning NeRFs from Uncalibrated Few-view Images by CAD Model Retrievalcited by 3
  9. 2024MuLan: Adapting Multilingual Diffusion Models for Hundreds of Languages with Negligible Costcited by 3
  10. 2025Diff-Palm: Realistic Palmprint Generation with Polynomial Creases and Intra-Class Variation Controllable Diffusion Modelscited by 3
  11. 2024High-fidelity and Lip-synced Talking Face Synthesis via Landmark-based Diffusion Modelcited by 1
  12. 2025EasyCraft: A Robust and Efficient Framework for Automatic Avatar Craftingcited by 1
  13. 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
  14. 2026InterDyad: Interactive Dyadic Speech-to-Video Generation by Querying Intermediate Visual Guidancecited by 1
  15. 2025Beyond Wide-Angle Images: Structure-to-Detail Video Portrait Correction via Unsupervised Spatiotemporal Adaptationcited by 0
  16. 2026StreamWise: Serving Multi-Modal Generation in Real-Time at Scalecited by 0
  17. 2026Temporally-Aligned Evaluation for Audio-Driven Talking Head Generationcited by 0
  18. 2026Conversational Human Audio-visual Talking Dialogue Generationcited by 0