mlsanityData to 14 Oct 2026

Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videos

arXiv 2509.23492 ↗First posted 27 Sep 2025cs.CVcited by 8

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Abstract (arXiv)

We present Orientation-anchored Gaussian Splatting (OriGS), a novel framework for high-quality 4D reconstruction from casually captured monocular videos. While recent advances extend 3D Gaussian Splatting to dynamic scenes via various motion anchors, such as graph nodes or spline control points, they often rely on low-rank assumptions and fall short in modeling complex, region-specific deformations inherent to unconstrained dynamics. OriGS addresses this by introducing a hyperdimensional representation grounded in scene orientation. We first estimate a Global Orientation Field that propagates principal forward directions across space and time, serving as stable structural guidance for dynamic modeling. Built upon this, we propose Orientation-aware Hyper-Gaussian, a unified formulation that embeds time, space, geometry, and orientation into a coherent probabilistic state. This enables inferring region-specific deformation through principled conditioned slicing, adaptively capturing diverse local dynamics in alignment with global motion intent. Experiments demonstrate the superior reconstruction fidelity of OriGS over mainstream methods in challenging real-world dynamic scenes.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 56 of its 85 references that are in the map. First posted on arXiv 27 Sep 2025.

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56 of 85 references.

References · 56

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38 more
  1. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
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  38. 2024CTNeRF: Cross-Time Transformer for Dynamic Neural Radiance Field from Monocular Videocited by 18

50 most cited of 56 All 56 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 6.

8 papers.