mlsanityData to 14 Oct 2026

HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Images

arXiv 2311.15672 ↗First posted 27 Nov 2023cs.CVcited by 13

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Abstract (arXiv)

As for human avatar reconstruction, contemporary techniques commonly necessitate the acquisition of costly data and struggle to achieve satisfactory results from a small number of casual images. In this paper, we investigate this task from a few-shot unconstrained photo album. The reconstruction of human avatars from such data sources is challenging because of limited data amount and dynamic articulated poses. For handling dynamic data, we integrate a skinning mechanism with deep marching tetrahedra (DMTet) to form a drivable tetrahedral representation, which drives arbitrary mesh topologies generated by the DMTet for the adaptation of unconstrained images. To effectively mine instructive information from few-shot data, we devise a two-phase optimization method with few-shot reference and few-shot guidance. The former focuses on aligning avatar identity with reference images, while the latter aims to generate plausible appearances for unseen regions. Overall, our framework, called HaveFun, can undertake avatar reconstruction, rendering, and animation. Extensive experiments on our developed benchmarks demonstrate that HaveFun exhibits substantially superior performance in reconstructing the human body and hand. Project website: https://seanchenxy.github.io/HaveFunWeb/.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 17 of its 88 references that are in the map. First posted on arXiv 27 Nov 2023.

Builds on

17 of 88 references.

References · 17

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2022BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generationcited by 4,322
  4. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  5. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 645
  6. 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 560
  7. 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
  8. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  9. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  10. 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
  11. 2023TADA! Text to Animatable Digital Avatarscited by 110
  12. 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
5 more
  1. 2023DreamWaltz: Make a Scene with Complex 3D Animatable Avatarscited by 82
  2. 2023Consistent123: One Image to Highly Consistent 3D Asset Using Case-Aware Diffusion Priorscited by 64
  3. 2023AvatarVerse: High-quality & Stable 3D Avatar Creation from Text and Posecited by 60
  4. 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
  5. 2022DART: Articulated Hand Model with Diverse Accessories and Rich Texturescited by 25

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Citing papers per year: 2024: 6; 2025: 5; 2026: 2.

13 papers.

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