HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Images
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Abstract (arXiv)
As for human avatar reconstruction, contemporary techniques commonly necessitate the acquisition of costly data and struggle to achieve satisfactory results from a small number of casual images. In this paper, we investigate this task from a few-shot unconstrained photo album. The reconstruction of human avatars from such data sources is challenging because of limited data amount and dynamic articulated poses. For handling dynamic data, we integrate a skinning mechanism with deep marching tetrahedra (DMTet) to form a drivable tetrahedral representation, which drives arbitrary mesh topologies generated by the DMTet for the adaptation of unconstrained images. To effectively mine instructive information from few-shot data, we devise a two-phase optimization method with few-shot reference and few-shot guidance. The former focuses on aligning avatar identity with reference images, while the latter aims to generate plausible appearances for unseen regions. Overall, our framework, called HaveFun, can undertake avatar reconstruction, rendering, and animation. Extensive experiments on our developed benchmarks demonstrate that HaveFun exhibits substantially superior performance in reconstructing the human body and hand. Project website: https://seanchenxy.github.io/HaveFunWeb/.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 17 of its 88 references that are in the map. First posted on arXiv 27 Nov 2023.
Builds on
17 of 88 references.
References · 17
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2022BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generationcited by 4,322
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 645
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 560
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
- 2023TADA! Text to Animatable Digital Avatarscited by 110
- 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
5 more
- 2023DreamWaltz: Make a Scene with Complex 3D Animatable Avatarscited by 82
- 2023Consistent123: One Image to Highly Consistent 3D Asset Using Case-Aware Diffusion Priorscited by 64
- 2023AvatarVerse: High-quality & Stable 3D Avatar Creation from Text and Posecited by 60
- 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
- 2022DART: Articulated Hand Model with Diverse Accessories and Rich Texturescited by 25
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Citing papers per year: 2024: 6; 2025: 5; 2026: 2.
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- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Videocited by 18
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
- 2024BodyShapeGPT: SMPL Body Shape Manipulation with LLMscited by 6
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3Dcited by 6
- 2025FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Imagescited by 4
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
- 2024COSMU: Complete 3D human shape from monocular unconstrained imagescited by 1
- 2024TEDRA: Text-based Editing of Dynamic and Photoreal Actorscited by 1
- 2024SOAR: Self-Occluded Avatar Recovery from a Single Video In the Wildcited by 1
- 2024Spatial Visibility and Temporal Dynamics: Revolutionizing Field of View Prediction in Adaptive Point Cloud Video Streamingcited by 0
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections29 Sep 2025
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D16 Jun 2025
- 2025FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images24 Mar 2025
- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds13 Mar 2025
- 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Video27 Feb 2025
- 2024SOAR: Self-Occluded Avatar Recovery from a Single Video In the Wild31 Oct 2024
- 2024Spatial Visibility and Temporal Dynamics: Revolutionizing Field of View Prediction in Adaptive Point Cloud Video Streaming26 Sep 2024
- 2024BodyShapeGPT: SMPL Body Shape Manipulation with LLMs18 Sep 2024
- 2024TEDRA: Text-based Editing of Dynamic and Photoreal Actors28 Aug 2024
- 2024COSMU: Complete 3D human shape from monocular unconstrained images15 Jul 2024
- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Videocited by 18
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
- 2024BodyShapeGPT: SMPL Body Shape Manipulation with LLMscited by 6
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3Dcited by 6
- 2025FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Imagescited by 4
- 2024COSMU: Complete 3D human shape from monocular unconstrained imagescited by 1
- 2024Spatial Visibility and Temporal Dynamics: Revolutionizing Field of View Prediction in Adaptive Point Cloud Video Streamingcited by 0
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Imagescited by 0
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections29 Sep 2025
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D16 Jun 2025
- 2025FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images24 Mar 2025
- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds13 Mar 2025
- 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Video27 Feb 2025
- 2024Spatial Visibility and Temporal Dynamics: Revolutionizing Field of View Prediction in Adaptive Point Cloud Video Streaming26 Sep 2024
- 2024BodyShapeGPT: SMPL Body Shape Manipulation with LLMs18 Sep 2024
- 2024COSMU: Complete 3D human shape from monocular unconstrained images15 Jul 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024