iMapper: Interaction-guided Joint Scene and Human Motion Mapping from Monocular Videos
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Abstract (arXiv)
A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made in the context of human pose reconstruction from monocular video, including image-space feature point detection and 3D pose recovery. These methods, however, start to fail under moderate to heavy occlusion as the problem becomes severely under-constrained. We approach the problems differently. We observe that people interact similarly in similar scenes. Hence, we exploit the correlation between scene object arrangement and motions performed in that scene in both directions: first, typical motions performed when interacting with objects inform us about possible object arrangements; and second, object arrangements, in turn, constrain the possible motions. We present iMapper, a data-driven method that focuses on identifying human-object interactions, and jointly reasons about objects and human movement over space-time to recover both a plausible scene arrangement and consistent human interactions. We first introduce the notion of characteristic interactions as regions in space-time when an informative human-object interaction happens. This is followed by a novel occlusion-aware matching procedure that searches and aligns such characteristic snapshots from an interaction database to best explain the input monocular video. Through extensive evaluations, both quantitative and qualitative, we demonstrate that iMapper significantly improves performance over both dedicated state-of-the-art scene analysis and 3D human pose recovery approaches, especially under medium to heavy occlusion.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Jun 2018.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 2; 2025: 1.
6 papers.
- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
- 2022MIME: Human-Aware 3D Scene Generationcited by 57
- 2024Autonomous Character-Scene Interaction Synthesis from Text Instructioncited by 56
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2022MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenescited by 18
- 2024Physics-based Scene Layout Generation from Human Motioncited by 10
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2024Autonomous Character-Scene Interaction Synthesis from Text Instruction4 Oct 2024
- 2024Physics-based Scene Layout Generation from Human Motion21 May 2024
- 2022MIME: Human-Aware 3D Scene Generation8 Dec 2022
- 2022MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes17 Aug 2022
- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs18 Jan 2021