mlsanityData to 7 Oct 2026

Text to Blind Motion

arXiv 2412.05277 ↗First posted 6 Dec 2024cs.CVcited by 3

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Abstract (arXiv)

People who are blind perceive the world differently than those who are sighted, which can result in distinct motion characteristics. For instance, when crossing at an intersection, blind individuals may have different patterns of movement, such as veering more from a straight path or using touch-based exploration around curbs and obstacles. These behaviors may appear less predictable to motion models embedded in technologies such as autonomous vehicles. Yet, the ability of 3D motion models to capture such behavior has not been previously studied, as existing datasets for 3D human motion currently lack diversity and are biased toward people who are sighted. In this work, we introduce BlindWays, the first multimodal motion benchmark for pedestrians who are blind. We collect 3D motion data using wearable sensors with 11 blind participants navigating eight different routes in a real-world urban setting. Additionally, we provide rich textual descriptions that capture the distinctive movement characteristics of blind pedestrians and their interactions with both the navigation aid (e.g., a white cane or a guide dog) and the environment. We benchmark state-of-the-art 3D human prediction models, finding poor performance with off-the-shelf and pre-training-based methods for our novel task. To contribute toward safer and more reliable systems that can seamlessly reason over diverse human movements in their environments, our text-and-motion benchmark is available at https://blindways.github.io.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 44 of its 86 references that are in the map. First posted on arXiv 6 Dec 2024.

Builds on

44 of 86 references.

References · 44

  1. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
  2. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  3. 2022Human Motion Diffusion Modelcited by 1,062
  4. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  5. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  6. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  7. 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
  8. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  9. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
  10. 2016The KIT Motion-Language Datasetcited by 334
  11. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
  12. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
32 more
  1. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  2. 2019Human Motion Trajectory Prediction: A Surveycited by 231
  3. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
  4. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  5. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
  6. 2022AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Timecited by 199
  7. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
  8. 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 184
  9. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  10. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 156
  11. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  12. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  13. 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
  14. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  15. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
  16. 20163D Human Pose Estimation = 2D Pose Estimation + Matchingcited by 112
  17. 2023Synthesizing Physical Character-Scene Interactionscited by 102
  18. 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
  19. 2018A Neural Temporal Model for Human Motion Predictioncited by 87
  20. 2019Ego-Pose Estimation and Forecasting as Real-Time PD Controlcited by 87
  21. 2022BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Predictioncited by 82
  22. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  23. 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
  24. 2021TRiPOD: Human Trajectory and Pose Dynamics Forecasting in the Wildcited by 52
  25. 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
  26. 2023Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchorscited by 34
  27. 2022Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capturecited by 31
  28. 2022Embodied Scene-aware Human Pose Estimationcited by 28
  29. 2015Direct Prediction of 3D Body Poses from Motion Compensated Sequencescited by 26
  30. 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
  31. 2022MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenescited by 18
  32. 2018Personalized Dynamics Models for Adaptive Assistive Navigation Systemscited by 13

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Citing papers per year: 2025: 2; 2026: 1.

3 papers.