AttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wild
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Abstract (arXiv)
Recently, there has been a significant amount of research conducted on 3D hand reconstruction to use various forms of human-computer interaction. However, 3D hand reconstruction in the wild is challenging due to extreme lack of in-the-wild 3D hand datasets. Especially, when hands are in complex pose such as interacting hands, the problems like appearance similarity, self-handed occclusion and depth ambiguity make it more difficult. To overcome these issues, we propose AttentionHand, a novel method for text-driven controllable hand image generation. Since AttentionHand can generate various and numerous in-the-wild hand images well-aligned with 3D hand label, we can acquire a new 3D hand dataset, and can relieve the domain gap between indoor and outdoor scenes. Our method needs easy-to-use four modalities (i.e, an RGB image, a hand mesh image from 3D label, a bounding box, and a text prompt). These modalities are embedded into the latent space by the encoding phase. Then, through the text attention stage, hand-related tokens from the given text prompt are attended to highlight hand-related regions of the latent embedding. After the highlighted embedding is fed to the visual attention stage, hand-related regions in the embedding are attended by conditioning global and local hand mesh images with the diffusion-based pipeline. In the decoding phase, the final feature is decoded to new hand images, which are well-aligned with the given hand mesh image and text prompt. As a result, AttentionHand achieved state-of-the-art among text-to-hand image generation models, and the performance of 3D hand mesh reconstruction was improved by additionally training with hand images generated by AttentionHand.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 40 of its 51 references that are in the map. First posted on arXiv 25 Jul 2024.
Builds on
40 of 51 references.
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Built on by
Citing papers per year: 2024: 1; 2025: 5; 2026: 4.
10 papers.
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
- 2025EgoWorld: Translating Exocentric View to Egocentric View using Rich Exocentric Observationscited by 8
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimationcited by 6
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Glovescited by 3
- 2025Programmable-Room: Interactive Textured 3D Room Meshes Generation Empowered by Large Language Modelscited by 1
- 20253D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Modelcited by 0
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignmentcited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritagecited by 0
- 2026Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritage3 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves21 Mar 2026
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignment28 Feb 2026
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 2025EgoWorld: Translating Exocentric View to Egocentric View using Rich Exocentric Observations22 Jun 2025
- 2025Programmable-Room: Interactive Textured 3D Room Meshes Generation Empowered by Large Language Models21 Jun 2025
- 20253D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model15 Jun 2025
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation17 Mar 2025
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation3 Dec 2024