Chasing the Tail in Monocular 3D Human Reconstruction with Prototype Memory
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Abstract (arXiv)
Deep neural networks have achieved great progress in single-image 3D human reconstruction. However, existing methods still fall short in predicting rare poses. The reason is that most of the current models perform regression based on a single human prototype, which is similar to common poses while far from the rare poses. In this work, we 1) identify and analyze this learning obstacle and 2) propose a prototype memory-augmented network, PM-Net, that effectively improves performances of predicting rare poses. The core of our framework is a memory module that learns and stores a set of 3D human prototypes capturing local distributions for either common poses or rare poses. With this formulation, the regression starts from a better initialization, which is relatively easier to converge. Extensive experiments on several widely employed datasets demonstrate the proposed framework's effectiveness compared to other state-of-the-art methods. Notably, our approach significantly improves the models' performances on rare poses while generating comparable results on other samples.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Dec 2020.
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Citing papers per year: 2021: 5; 2022: 5; 2023: 1.
11 papers.
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022Balanced MSE for Imbalanced Visual Regressioncited by 89
- 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
- 2021Playing for 3D Human Recoverycited by 64
- 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinementscited by 27
- 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmarkcited by 23
- 2021VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Cloudscited by 18
- 2022FuRPE: Learning Full-body Reconstruction from Part Expertscited by 1
- 2023Noise-in, Bias-out: Balanced and Real-time MoCap Solvingcited by 0
- 2023Noise-in, Bias-out: Balanced and Real-time MoCap Solving25 Sep 2023
- 2022FuRPE: Learning Full-body Reconstruction from Part Experts30 Nov 2022
- 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmark28 Nov 2022
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images13 Jul 2022
- 2022Balanced MSE for Imbalanced Visual Regression30 Mar 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022
- 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements1 Nov 2021
- 2021VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Clouds17 Oct 2021
- 2021Playing for 3D Human Recovery14 Oct 2021
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration13 Aug 2021
- 2021Scene-aware Generative Network for Human Motion Synthesis31 May 2021