RealDenseFace: Real-time Monocular 3D Face Reconstruction from Dense UV-space Priors
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Abstract (arXiv)
Recent monocular 3D face reconstruction methods achieve high fidelity by fitting a 3D Morphable Model (3DMM) to dense priors predicted by networks, but the optimization stage is computationally expensive, often taking tens of seconds per image. We present RealDenseFace, a real-time optimization-based 3D face reconstruction method with dense UV-space network predictions. Our key idea is to formulate 3DMM fitting as a nonlinear least-squares problem and solve it with a tailored Gauss-Newton solver that converges in only a few iterations. The reconstruction is conducted in two stages. In the first stage, the network predicts two dense UV-space maps from a single RGB image: a correspondence map for UV-to-image alignment, and a relative-depth map for geometric constraints along the viewing direction. In the second stage, the solver fits per-vertex targets sampled from these maps at the vertex UV coordinates. The solver supports all three reconstruction settings: single-image fitting, offline sequence reconstruction, and online tracking. Our method achieves state-of-the-art accuracy on the NeRSemble SVFR benchmark. The online tracker runs at 80+ FPS, and the offline sequence reconstruction is over 20 times faster than previous optimization-based baselines.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 44 references that are in the map. First posted on arXiv 10 Aug 2026.
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25 of 44 references.
References · 25
- 2017What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?cited by 2,352
- 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 632
- 2019Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Setcited by 482
- 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 477
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
- 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 255
- 2020Towards Fast, Accurate and Stable 3D Dense Face Alignmentcited by 219
- 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
- 2019Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervisioncited by 176
- 2022VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolutioncited by 176
- 2022Towards Metrical Reconstruction of Human Facescited by 166
- 2016Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Networkcited by 109
13 more
- 2024SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesiscited by 84
- 2022Learning Neural Parametric Head Modelscited by 73
- 2016Learning Detailed Face Reconstruction from a Single Imagecited by 71
- 20163D Face Reconstruction by Learning from Synthetic Datacited by 64
- 20243D Gaussian Blendshapes for Head Avatar Animationcited by 58
- 2023A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Imagescited by 43
- 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 29
- 2021SADRNet: Self-Aligned Dual Face Regression Networks for Robust 3D Dense Face Alignment and Reconstructioncited by 27
- 2024Look Ma, no markers: holistic performance capture without the hasslecited by 23
- 20243D Face Tracking from 2D Video through Iterative Dense UV to Image Flowcited by 20
- 2025SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussianscited by 8
- 2025Pix2NPHM: Learning to Regress NPHM Reconstructions From a Single Imagecited by 1
- 2026Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Predictioncited by 1
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