HeadSculpt: Crafting 3D Head Avatars with Text
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods still struggle to create high-fidelity 3D head avatars in two aspects: (1) They rely mostly on a pre-trained text-to-image diffusion model whilst missing the necessary 3D awareness and head priors. This makes them prone to inconsistency and geometric distortions in the generated avatars. (2) They fall short in fine-grained editing. This is primarily due to the inherited limitations from the pre-trained 2D image diffusion models, which become more pronounced when it comes to 3D head avatars. In this work, we address these challenges by introducing a versatile coarse-to-fine pipeline dubbed HeadSculpt for crafting (i.e., generating and editing) 3D head avatars from textual prompts. Specifically, we first equip the diffusion model with 3D awareness by leveraging landmark-based control and a learned textual embedding representing the back view appearance of heads, enabling 3D-consistent head avatar generations. We further propose a novel identity-aware editing score distillation strategy to optimize a textured mesh with a high-resolution differentiable rendering technique. This enables identity preservation while following the editing instruction. We showcase HeadSculpt's superior fidelity and editing capabilities through comprehensive experiments and comparisons with existing methods.
Key facts. Cited by 48 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 74 of its 89 references that are in the map. First posted on arXiv 5 Jun 2023.
Builds on
74 of 89 references.
Closest ancestors · 14
Same direction, newest first
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- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation14 Mar
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
- 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models28 Dec
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion12 Dec
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation1 Dec
2 more
Other references · 60
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
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- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
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- 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,388
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
- 2014Conditional Generative Adversarial Netscited by 2,152
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,725
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- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
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- 2022eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoiserscited by 921
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
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- 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
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- 2023RealFusion: 360deg Reconstruction of Any Object from a Single Imagecited by 305
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
- 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
- 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
- 2021General Facial Representation Learning in a Visual-Linguistic Mannercited by 193
- 2022Instant Volumetric Head Avatarscited by 157
50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2023: 15; 2024: 19; 2025: 13; 2026: 1.
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12 most cited of 36 All 36 (JSON)
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