SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation
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Abstract (arXiv)
The ability to manipulate tools significantly expands the set of tasks a robot can perform. Yet, tool manipulation represents a challenging class of dexterity, requiring grasping thin objects, in-hand object rotations, and forceful interactions. Since collecting teleoperation data for these behaviors is challenging, sim-to-real reinforcement learning (RL) is a promising alternative. However, prior approaches typically require substantial engineering effort to model objects and tune reward functions for each task. In this work, we propose SimToolReal, taking a step towards generalizing sim-to-real RL policies for tool manipulation. Instead of focusing on a single object and task, we procedurally generate a large variety of tool-like object primitives in simulation and train a single RL policy with the universal goal of manipulating each object to random goal poses. This approach enables SimToolReal to perform general dexterous tool manipulation at test-time without any object or task-specific training. We demonstrate that SimToolReal outperforms prior retargeting and fixed-grasp methods by 37% while matching the performance of specialist RL policies trained on specific target objects and tasks. Finally, we show that SimToolReal generalizes across a diverse set of everyday tools, achieving strong zero-shot performance over 120 real-world rollouts spanning 24 tasks, 12 object instances, and 6 tool categories.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 82 of its 94 references that are in the map. First posted on arXiv 18 Feb 2026.
Builds on
82 of 94 references.
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38 more
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50 most cited of 82 All 82 (JSON)
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Citing papers per year: 2026: 10.
10 papers.
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 2
- 2026Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?cited by 1
- 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulationcited by 1
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesiscited by 1
- 2026Mana: Dexterous Manipulation of Articulated Toolscited by 0
- 2026ORCA: A Platform for Open-Source Dexterity Researchcited by 0
- 2026Support-Constrained RL Enables Real-World Policy Improvement without Real-World Experiencecited by 0
- 2026ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learningcited by 0
- 2026From Pixel to Poses: Object-centric Tool Manipulation Learning from Human Demonstrationscited by 0
- 2026X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resetscited by 0
- 2026X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resets28 Sep 2026
- 2026From Pixel to Poses: Object-centric Tool Manipulation Learning from Human Demonstrations28 Sep 2026
- 2026ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learning19 Aug 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation13 Jul 2026
- 2026Support-Constrained RL Enables Real-World Policy Improvement without Real-World Experience25 Jun 2026
- 2026Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?24 Jun 2026
- 2026ORCA: A Platform for Open-Source Dexterity Research12 Jun 2026
- 2026Mana: Dexterous Manipulation of Articulated Tools11 Jun 2026
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition10 Jun 2026