mlsanityData to 7 Oct 2026

Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulation

arXiv 2602.15828 ↗First posted 17 Feb 2026cs.RO cs.CV cs.LGcited by 10

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Abstract (arXiv)

Learning generalist policies capable of accomplishing a plethora of everyday tasks remains an open challenge in dexterous manipulation. In particular, collecting large-scale manipulation data via real-world teleoperation is expensive and difficult to scale. While learning in simulation provides a feasible alternative, designing multiple task-specific environments and rewards for training is similarly challenging. We propose Dex4D, a framework that instead leverages simulation for learning task-agnostic dexterous skills that can be flexibly recomposed to perform diverse real-world manipulation tasks. Specifically, Dex4D learns a domain-agnostic 3D point track conditioned policy capable of manipulating any object to any desired pose. We train this 'Anypose-to-Anypose' policy in simulation across thousands of objects with diverse pose configurations, covering a broad space of robot-object interactions that can be composed at test time. At deployment, this policy can be zero-shot transferred to real-world tasks without finetuning, simply by prompting it with desired object-centric point tracks extracted from generated videos. During execution, Dex4D uses online point tracking for closed-loop perception and control. Extensive experiments in simulation and on real robots show that our method enables zero-shot deployment for diverse dexterous manipulation tasks and yields consistent improvements over prior baselines. Furthermore, we demonstrate strong generalization to novel objects, scene layouts, backgrounds, and trajectories, highlighting the robustness and scalability of the proposed framework.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 63 of its 74 references that are in the map. First posted on arXiv 17 Feb 2026.

Builds on

63 of 74 references.

References · 63

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38 more
  1. 2025Video Depth Anything: Consistent Depth Estimation for Super-Long Videoscited by 202
  2. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 149
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 10.

10 papers.

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  1. 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
  2. 2026DEXTERA: From a Single Image to Deployable Dexterous Manipulation via Real-to-Sim-to-Real ↗
  3. 2026DexPIE: Stable Dexterous Policy Improvement from Real-World Experience
  4. 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstration
  5. 2026DexSim2Real: Foundation Model-Guided Sim-to-Real Transfer for Generalizable Dexterous Manipulation
  6. 2025Dexterous Grasping with Real-World Robotic Reinforcement Learning
  7. 2024Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning
  8. 2026DexVerse: A Modular Benchmark for Multi-Task, Multi-Embodiment Dexterous Manipulation