Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapes
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Abstract (arXiv)
In-hand object reorientation is necessary for performing many dexterous manipulation tasks, such as tool use in less structured environments that remain beyond the reach of current robots. Prior works built reorientation systems assuming one or many of the following: reorienting only specific objects with simple shapes, limited range of reorientation, slow or quasistatic manipulation, simulation-only results, the need for specialized and costly sensor suites, and other constraints which make the system infeasible for real-world deployment. We present a general object reorientation controller that does not make these assumptions. It uses readings from a single commodity depth camera to dynamically reorient complex and new object shapes by any rotation in real-time, with the median reorientation time being close to seven seconds. The controller is trained using reinforcement learning in simulation and evaluated in the real world on new object shapes not used for training, including the most challenging scenario of reorienting objects held in the air by a downward-facing hand that must counteract gravity during reorientation. Our hardware platform only uses open-source components that cost less than five thousand dollars. Although we demonstrate the ability to overcome assumptions in prior work, there is ample scope for improving absolute performance. For instance, the challenging duck-shaped object not used for training was dropped in 56 percent of the trials. When it was not dropped, our controller reoriented the object within 0.4 radians (23 degrees) 75 percent of the time. Videos are available at: https://taochenshh.github.io/projects/visual-dexterity.
Key facts. Cited by 92 papers in the map (data through 7 Oct 2026). Builds on 33 of its 56 references that are in the map. First posted on arXiv 21 Nov 2022.
Builds on
33 of 56 references.
References · 33
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- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
- 2019Solving Rubik's Cube with a Robot Handcited by 699
- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
- 2018Learning Dexterous In-Hand Manipulationcited by 643
- 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 601
- 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 494
- 2021Implicit Behavioral Cloningcited by 442
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- 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 430
- 2019Learning by Cheatingcited by 361
- 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
- 2019Deep Dynamics Models for Learning Dexterous Manipulationcited by 200
- 2021A System for General In-Hand Object Re-Orientationcited by 155
- 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 136
- 2018Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Costcited by 79
- 2019ROBEL: Robotics Benchmarks for Learning with Low-Cost Robotscited by 70
- 2021An End-to-End Differentiable Framework for Contact-Aware Robot Designcited by 53
- 2022Global Planning for Contact-Rich Manipulation via Local Smoothing of Quasi-dynamic Contact Modelscited by 46
- 2021Learning to Jump from Pixelscited by 39
- 2021Transferring Dexterous Manipulation from GPU Simulation to a Remote Real-World TriFingercited by 34
- 2016Learning Dexterous Manipulation Policies from Experience and Imitationcited by 32
- 2020Learning Dexterous Manipulation from Suboptimal Expertscited by 23
- 2022Complex In-Hand Manipulation via Compliance-Enabled Finger Gaiting and Multi-Modal Planningcited by 21
- 2022Learning Purely Tactile In-Hand Manipulation with a Torque-Controlled Handcited by 17
- 2022Surprisingly Robust In-Hand Manipulation: An Empirical Studycited by 16
- 2018Relaxed-Rigidity Constraints: Kinematic Trajectory Optimization and Collision Avoidance for In-Grasp Manipulationcited by 11
- 2021On the Feasibility of Learning Finger-gaiting In-hand Manipulation with Intrinsic Sensingcited by 9
- 2021TrajectoTree: Trajectory Optimization Meets Tree Search for Planning Multi-contact Dexterous Manipulationcited by 5
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Citing papers per year: 2023: 9; 2024: 33; 2025: 28; 2026: 22.
92 papers.
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50 most cited of 92 All 92 (JSON)
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- 2026Estimate, Don't Imitate: Reusing Differentiable State-Based Policies for Visuomotor Control27 Sep 2026
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- 2026ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learning19 Aug 2026
- 2026Pre-training Visual Dexterity in Simulation16 Aug 2026
- 2026Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills3 Aug 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026Robust In-Hand Manipulation via Priors in Reinforcement Learning and Mechanical Design13 Jul 2026
- 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation13 Jul 2026
- 2026Freeform Preference Learning for Robotic Manipulation30 Jun 2026
- 2026Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?24 Jun 2026
- 2026NoContactNoWorries: Estimating Contact through Vision and Proprioception for In-Hand Dexterous Manipulation23 Jun 2026
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- 2026SECOND-Grasp: Semantic Contact-guided Dexterous Grasping13 May 2026
- 2026ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation13 Apr 2026
- 2026CRAFT: A Tendon-Driven Hand with Hybrid Hard-Soft Compliance12 Mar 2026
- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation18 Feb 2026
- 2026DeFM: Learning Foundation Representations from Depth for Robotics26 Jan 2026
- 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos15 Dec 2025
- 2025MILE: A Mechanically Isomorphic Hand Exoskeleton and Visuotactile Robotic Hand for Data Collection in Dexterous Manipulation29 Nov 2025
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- 2025DexNDM: Closing the Reality Gap for Dexterous In-Hand Rotation via Joint-Wise Neural Dynamics Model9 Oct 2025
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos9 Oct 2025
- 2025Diffusing Trajectory Optimization Problems for Recovery During Multi-Finger Manipulation8 Oct 2025
- 2025End-to-end RL Improves Dexterous Grasping Policies19 Sep 2025
- 2025Text2Touch: Tactile In-Hand Manipulation with LLM-Designed Reward Functions9 Sep 2025
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- 2025PRISM: Projection-based Reward Integration for Scene-Aware Real-to-Sim-to-Real Transfer with Few Demonstrations29 Apr 2025
- 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy26 Apr 2025
- 2025ViTa-Zero: Zero-shot Visuotactile Object 6D Pose Estimation17 Apr 2025
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning27 Mar 2025
- 2025ArticuBot: Learning Universal Articulated Object Manipulation Policy via Large Scale Simulation4 Mar 2025
- 2025Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning4 Mar 2025
- 2025DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References13 Feb 2025
- 2025SKIL: Semantic Keypoint Imitation Learning for Generalizable Data-efficient Manipulation24 Jan 2025
- 2025From Screens to Scenes: A Survey of Embodied AI in Healthcare13 Jan 2025
- 2025From Simple to Complex Skills: The Case of In-Hand Object Reorientation9 Jan 2025
50 newest of 92 All 92 (JSON)
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- 2024Dexterous Functional Pre-Grasp Manipulation with Diffusion Policycited by 3
- 2025Diffusing Trajectory Optimization Problems for Recovery During Multi-Finger Manipulationcited by 1
- 2025Diffusing Trajectory Optimization Problems for Recovery During Multi-Finger Manipulation8 Oct 2025
- 2024Planning-Guided Diffusion Policy Learning for Generalizable Contact-Rich Bimanual Manipulation3 Dec 2024
- 2024GenDP: 3D Semantic Fields for Category-Level Generalizable Diffusion Policy23 Oct 2024
- 2024Dexterous Functional Pre-Grasp Manipulation with Diffusion Policy19 Mar 2024
- 20243D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations6 Mar 2024
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
- 2024CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulationcited by 25
- 2025SKIL: Semantic Keypoint Imitation Learning for Generalizable Data-efficient Manipulationcited by 21
- 2025Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learningcited by 0
- 2026Instrumentation for Imitation Learning: Enhancing Training Datasets for Clothes Hanger Insertioncited by 0
- 2026Instrumentation for Imitation Learning: Enhancing Training Datasets for Clothes Hanger Insertion22 May 2026
- 2025Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning4 Mar 2025
- 2025SKIL: Semantic Keypoint Imitation Learning for Generalizable Data-efficient Manipulation24 Jan 2025
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation6 Mar 2024
- 2024CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation22 Feb 2024
- 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successescited by 153
- 2023Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysiscited by 99
- 2024From Imitation to Refinement -- Residual RL for Precise Assemblycited by 80
- 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 78
- 2023LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learningcited by 78
- 2024Learning Visuotactile Skills with Two Multifingered Handscited by 71
- 20243D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensingcited by 67
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 50
- 2023Sequential Dexterity: Chaining Dexterous Policies for Long-Horizon Manipulationcited by 43
- 2024Hand-Object Interaction Pretraining from Videoscited by 38
- 2024Twisting Lids Off with Two Handscited by 36
12 most cited of 76 All 76 (JSON)
- 2026X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resets28 Sep 2026
- 2026Estimate, Don't Imitate: Reusing Differentiable State-Based Policies for Visuomotor Control27 Sep 2026
- 2026AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction8 Sep 2026
- 2026ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learning19 Aug 2026
- 2026Pre-training Visual Dexterity in Simulation16 Aug 2026
- 2026Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills3 Aug 2026
- 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis30 Jul 2026
- 2026Robust In-Hand Manipulation via Priors in Reinforcement Learning and Mechanical Design13 Jul 2026
- 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation13 Jul 2026
- 2026Freeform Preference Learning for Robotic Manipulation30 Jun 2026
- 2026Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?24 Jun 2026
- 2026NoContactNoWorries: Estimating Contact through Vision and Proprioception for In-Hand Dexterous Manipulation23 Jun 2026
12 newest of 76 All 76 (JSON)